NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "Template:WeaponCompRow"

From Liandri Archives

Jump to: navigation, search
m
m (added multi-projectile values)
Line 4: Line 4:
 
|time={{{chargetime|0}}}
 
|time={{{chargetime|0}}}
 
|mode={{#ifeq:{{{chargemode}}}|headshot|none|{{{chargemode|none}}}}}
 
|mode={{#ifeq:{{{chargemode}}}|headshot|none|{{{chargemode|none}}}}}
 +
|pmin={{{minproj|1}}}
 +
|pmax={{{maxproj|1}}}
 
|dmin={{{damage|{{{mindamage|1}}}}}}
 
|dmin={{{damage|{{{mindamage|1}}}}}}
 
|dmax={{{damage|{{{maxdamage|1}}}}}}
 
|dmax={{{damage|{{{maxdamage|1}}}}}}

Revision as of 08:49, 2 January 2011

| style="text-align: left" | {{{name}}} | 1.1 | | 1 | 1 | 1 | 1.1 | 1.1 | 1.1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.1