NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "Translocator"

From Liandri Archives

Jump to: navigation, search
m (Linked "telefrag" + minor cleanup)
(UT3 Weapon Info.)
Line 72: Line 72:
 
| sec_dam_amount = Telefrag, if within range of enemy
 
| sec_dam_amount = Telefrag, if within range of enemy
 
}}
 
}}
INFO!
+
The translocator functions more or less identically as ever. Of note are the again-increased amount of pucks (7 charges now, refreshes at about 1 charge per second) and the again-tweaked trajectory - it flies lower and faster than UT2004, but not quite as far as UT.
 +
;Game Description
 +
''The Translocator was originally designed by Liandri R&D for rapid rescue of expensive mining equipment during tunnel collapses and related emergencies.  The technology also saved countless lives, but not without cost; rapid deresolution and reconstitution led to synaptic disruptions, and the debilitating symptoms like Teleportation Related Dementia (TReDs).  Today, after years of lucrative military development contracts, portable teleportation technology has been declared "sufficiently safe" for regular use by front-line infantry.
 
{{clear}}
 
{{clear}}
  
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Gametype-specific weapons| {{PAGENAME}}]]
 
[[Category:Gametype-specific weapons| {{PAGENAME}}]]

Revision as of 09:30, 14 October 2007

The Translocator was introduced in Unreal Tournament to complement the Tournament's new Capture the Flag gametype. It functions as a weapon, a defensive device and a mode of movement.

The Translocator consists of two parts, the Translocator itself (sometimes called the "source module") and a destination module. Launch the destination module with the primary fire button, then press the secondary fire button to instantly teleport to the spot where the destination module landed. If you throw the destination module close enough to an enemy and then teleport there, you can "telefrag" your opponent, killing him and getting his weapon. This requires some skill to accomplish, especially in UT2003 and UT2004, but is extremely gratifying to pull off and results in an instant kill. In Capture the Flag games, translocating while holding the flag will cause you to drop the flag.

Translocator
Primary Damage Type: Launch Disc
Alt. Damage Type: Teleport
Manufacturer: {{{manufacturer}}}


Unreal Tournament

Translocator
Translocator
Primary fire
Type: Projectile
Damage: None
Fire rate: 0.5/sec
Secondary fire
Type: Teleport
Damage: Telefrag, if within range of enemy
Ammunition
Weapon pickup: 1
Ammo pickup: N/A
Maximum: 1


Classification: Personal Teleportation Device

Primary Fire
Launches the destination module. Throw the module to the location you would like to teleport to.
Secondary Fire
Activates the Translocator and teleports the user to the destination module.
Tactics
Throw your destination module at another player and then activate the secondary fire, and you will telefrag your opponent! If you press your primary fire button while activating your Translocator with secondary fire, the last weapon you had selected will automatically return once you have translocated.

Unreal Tournament 2003

Translocator
Trans-2003.gif
Primary Damage Amount: Does no damage
Alt. Damage Amount: Telefrag, if within range of enemy


See "Unreal Tournament 2004"

Unreal Tournament 2004

Translocator
Trans-2004.jpg
Primary Damage Amount: Does no damage
Alt. Damage Amount: Telefrag, if within range of enemy


The Translocator was originally designed by Liandri Corporation’s R&D sector to facilitate the rapid recall of miners during tunnel collapses and other emergencies. The technology has saved countless lives, but not without cost. Rapid deresolution and reconstitution of the subject organism can have several unwelcome effects, including increases in aggression and paranoia, as well as increased probabilities of respiratory and cardiac arrest. Artifacts of synaptic disruption accumulate in the biological snapshot of the individual, leading to Teleportation Related Dementia (TReDs), an incurable disease that has stricken some of our greatest champions. In order to prolong the careers of today’s contenders, limits have been placed on Translocator use in the lower-ranked leagues. This was deemed necessary to prevent new recruits from becoming too reliant on the device, thereby sealing their own doom. The latest iteration of the Translocator features a remotely operated camera, exceptionally useful when scouting out areas of contention. It should be noted that while viewing the camera’s surveillance output, the user is effectively blind to his immediate surroundings.

Unreal Championship

Translocator
Primary Damage Amount: Does no damage
Alt. Damage Amount: Telefrag, if within range of enemy


INFO!

Unreal Tournament 3

Translocator
Primary Damage Amount: Does no damage
Alt. Damage Amount: Telefrag, if within range of enemy


The translocator functions more or less identically as ever. Of note are the again-increased amount of pucks (7 charges now, refreshes at about 1 charge per second) and the again-tweaked trajectory - it flies lower and faster than UT2004, but not quite as far as UT.

Game Description

The Translocator was originally designed by Liandri R&D for rapid rescue of expensive mining equipment during tunnel collapses and related emergencies. The technology also saved countless lives, but not without cost; rapid deresolution and reconstitution led to synaptic disruptions, and the debilitating symptoms like Teleportation Related Dementia (TReDs). Today, after years of lucrative military development contracts, portable teleportation technology has been declared "sufficiently safe" for regular use by front-line infantry.