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Difference between revisions of "Unreal II: The Awakening"
From Liandri Archives
Line 19: | Line 19: | ||
==Gametypes== | ==Gametypes== | ||
− | {{ | + | {{main|XMP}} |
An expansion for Unreal 2 was released later on in 2003 that re-introduced Expanded Multi-Player to Unreal 2. Lovingly referred to as '''XMP'''. | An expansion for Unreal 2 was released later on in 2003 that re-introduced Expanded Multi-Player to Unreal 2. Lovingly referred to as '''XMP'''. | ||
==Maps== | ==Maps== | ||
===Single-Player=== | ===Single-Player=== | ||
==See Also== | ==See Also== | ||
− | *[[ | + | *[[Unreal 2: XMP]] |
The game was released to stores | The game was released to stores |
Revision as of 09:04, 9 July 2007
Unreal 2: The Awakening is supposedly a sequel to Unreal. While the events in Unreal 2 are unrelated to the first game, it does have many nods to Unreal as well as bringing back the Skaarj. The game was released to stores on February 4, 2003.
Contents
Development
Demo
Releases and Formats
Engine
Music
Weapons
Combat Assault Rifle
Rocket Launcher
Grenade Launcher
Races
Skaarj
Humans
Characters
John Dalton
Aida
Isaac
Gametypes
- Main Article: XMP
An expansion for Unreal 2 was released later on in 2003 that re-introduced Expanded Multi-Player to Unreal 2. Lovingly referred to as XMP.
Maps
Single-Player
See Also
The game was released to stores