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Unreal Tournament 2003

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Revision as of 20:57, 9 July 2007 by TWD (talk | contribs) (Demo)
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Unreal Tournament 2003, originally named Unreal Tournament 2, was unofficially announced on December 3, 2001. It was officially announced by Infogrames (now Atari) on January 4, 2002. UT2003 was released to stores on September 30, 2002.

Development

The creation of Unreal Tournament 2003 was initially created as a break of from Unreal Championship. The game was initially developed alongside Unreal Championship by Digital Extremes as a PC variant of Unreal Championship. Later on into the development cycle the project was taken over by Epic Games. The release of the game was highly anticipated due to the success of the first Unreal Tournament. This led to high disappointment when the game's release date was delayed. Mark Rein from EpicGames told the community in late May that they would need two more weeks before they could release the demo. However the demo for the game was not released until September.

Demo

The demo for the game saw massive initial success. Most download records at the time were broken upon it's release.

The demo was released with two deathmatch maps Antalus and Asbestos, one CTF map Citadel, and a Bombing Run map Anubis.

There were many small changes made between the demo and the retail version of the game. One of the largest of these changes being modifications to the link gun.

Releases and Formats

Engine

Music

Weapons

Characters

Malcolm

Xan

Gametypes

Maps

References

See Also