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Difference between revisions of "Unreal Tournament 2004"

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Unreal Tournament 2004 is the third offering in the Unreal Tournament branch of the Unreal franchise.  UT2004 is viewed by many as an extension of the work done in [[Unreal Tournament 2003]], retaining most of the maps, characters and gametypes from that release, tweaking various issues that were brought up, and adding a considerable amount of new content: nearly 50 new maps, vehicular combat, the [[Assault]] gametype which had been excluded from UT2003, and the new gametype [[Onslaught]].  It was initially released on March 16, 2004 for the PC and March 31, 2004 for Mac OS X.
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[[Unreal Tournament 2004]] is the third offering in the Unreal Tournament branch of the Unreal franchise.  UT2004 is viewed by many as an extension of the work done in [[Unreal Tournament 2003]], retaining most of the maps, characters and gametypes from that release, tweaking various issues that were brought up, and adding a considerable amount of new content: nearly 50 new maps, vehicular combat, the [[Assault]] gametype which had been excluded from UT2003, and the new gametype [[Onslaught]].  It was initially released on March 16, 2004 for the PC and March 31, 2004 for Mac OS X.
  
 
== Development ==
 
== Development ==

Revision as of 13:44, 26 June 2007

Unreal Tournament 2004 is the third offering in the Unreal Tournament branch of the Unreal franchise. UT2004 is viewed by many as an extension of the work done in Unreal Tournament 2003, retaining most of the maps, characters and gametypes from that release, tweaking various issues that were brought up, and adding a considerable amount of new content: nearly 50 new maps, vehicular combat, the Assault gametype which had been excluded from UT2003, and the new gametype Onslaught. It was initially released on March 16, 2004 for the PC and March 31, 2004 for Mac OS X.

Development

Demo

Releases and Formats

Engine/Graphics

Sound/Music

Gametypes

Weapons

Vehicles