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Difference between revisions of "User:Hyper"

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m (New page: Greetings. My name is Hyper and I'm active in the Unreal (The original Unreal most people refer to as Unreal 1 nowadays) community since 1999. For many years I was just another Deathmatch ...)
 
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Greetings. My name is Hyper and I'm active in the Unreal (The original Unreal most people refer to as Unreal 1 nowadays) community since 1999. For many years I was just another Deathmatch player but in 2003 I 'discovered' cooperative play and decided to make my own Unreal coop server. This was where I learned to know the small but driven community behind the aging game. I received a never imagined amount of support which allowed me to create a great gaming experience for anyone who joined my server. Over the years I worked together with many developers and scripters, allowing me to have the latest add-ons and game types and allowing them to have a valuable real-life testing field for their projects. Nowadays I run 4 Unreal servers with different game types. Coop is still my main focus with my 'HyperCoop' servers. I also run a website with much background information and resources for dedicated Unreal players. My interest in cooperative play eventually brought me into buying my first MMORPG game: [http://www.guildwars.com Guild Wars].
 
Greetings. My name is Hyper and I'm active in the Unreal (The original Unreal most people refer to as Unreal 1 nowadays) community since 1999. For many years I was just another Deathmatch player but in 2003 I 'discovered' cooperative play and decided to make my own Unreal coop server. This was where I learned to know the small but driven community behind the aging game. I received a never imagined amount of support which allowed me to create a great gaming experience for anyone who joined my server. Over the years I worked together with many developers and scripters, allowing me to have the latest add-ons and game types and allowing them to have a valuable real-life testing field for their projects. Nowadays I run 4 Unreal servers with different game types. Coop is still my main focus with my 'HyperCoop' servers. I also run a website with much background information and resources for dedicated Unreal players. My interest in cooperative play eventually brought me into buying my first MMORPG game: [http://www.guildwars.com Guild Wars].
  
For more info on my Unreal activities and servers, see my [http://hyper.dnsalias.net Unreal website].
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For more info on my Unreal activities and servers, see my [http://www.hypercoop.tk Unreal website].
 
For more info on my Guild Wars activities, see my [http://wiki.guildwars.com/wiki/User:Hyper Guild Wars Wiki user page]
 
For more info on my Guild Wars activities, see my [http://wiki.guildwars.com/wiki/User:Hyper Guild Wars Wiki user page]

Latest revision as of 16:25, 20 April 2014

Greetings. My name is Hyper and I'm active in the Unreal (The original Unreal most people refer to as Unreal 1 nowadays) community since 1999. For many years I was just another Deathmatch player but in 2003 I 'discovered' cooperative play and decided to make my own Unreal coop server. This was where I learned to know the small but driven community behind the aging game. I received a never imagined amount of support which allowed me to create a great gaming experience for anyone who joined my server. Over the years I worked together with many developers and scripters, allowing me to have the latest add-ons and game types and allowing them to have a valuable real-life testing field for their projects. Nowadays I run 4 Unreal servers with different game types. Coop is still my main focus with my 'HyperCoop' servers. I also run a website with much background information and resources for dedicated Unreal players. My interest in cooperative play eventually brought me into buying my first MMORPG game: Guild Wars.

For more info on my Unreal activities and servers, see my Unreal website. For more info on my Guild Wars activities, see my Guild Wars Wiki user page