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Difference between revisions of "User:IceCreamYou"

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Hello.  I am IceCreamYou.  I am active on the [[BeyondUnreal Forums]], so you can contact me with a Personal Message there, or email me using the address that can be found on my website.
 
Hello.  I am IceCreamYou.  I am active on the [[BeyondUnreal Forums]], so you can contact me with a Personal Message there, or email me using the address that can be found on my website.
  
My website is http://www.icecreamyou.com/.  On it, you will find a gigantic list of tutorials which attempt to start from the very beginning and in the simplest possible manner teach people how to use [[UnrealEd]].  Only the first few (plus a few random ones after that) are more or less complete at this time.  If you'd like to help me out with writing them, please email me!
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My website is http://www.icecreamyou.com/.  On it, you will find a gigantic list of tutorials which attempt to start from the very beginning and in the simplest possible manner teach people how to use [[UnrealEd]], as well as my UT2004 maps and an article I wrote on level design.  As of August 25, 2007, my latest map, [http://www.icecreamyou.com/CTF-LeftAlive.htm CTF-LeftAlive], has been completed and is available for download.
 
 
Also on my website are my maps, both completed and upcoming.  As of August 25, 2007, my latest map, [http://www.icecreamyou.com/CTF-LeftAlive.htm CTF-LeftAlive], has been completed and is available for download.
 
 
 
As you'll notice, my website is somewhat incomplete.  Please be patient in that respect until I can find the time to upgrade it.
 
 
 
 
 
I also like to contribute to these wikis.  I focus particularly on the [[Special:WantedPages]] on the Liandri Archives, and I visit the UnrealWiki frequently as well.
 

Latest revision as of 12:52, 16 September 2007

Hello. I am IceCreamYou. I am active on the BeyondUnreal Forums, so you can contact me with a Personal Message there, or email me using the address that can be found on my website.

My website is http://www.icecreamyou.com/. On it, you will find a gigantic list of tutorials which attempt to start from the very beginning and in the simplest possible manner teach people how to use UnrealEd, as well as my UT2004 maps and an article I wrote on level design. As of August 25, 2007, my latest map, CTF-LeftAlive, has been completed and is available for download.