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Difference between revisions of "WAR-Avalanche"

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[[Category:Warfare maps|Avalanche]]
 
[[Category:Warfare maps|Avalanche]]
 
[[Category:Unreal Tournament 3 maps]]
 
[[Category:Unreal Tournament 3 maps]]
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==Additional Information==
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- The east and west nodes, when captured by the same team, cause a massive Tentacle to latch on to the opposing team's Prime Node, slowly sapping it's health away. If the other team is not paying attention, they could be forced back to their prime node, which can be devistating to their offense if they're currently at the enemy prime node and attacking your core.

Revision as of 12:31, 10 December 2007

Necris troops flood down to Taryd every day through a massive Orbital Jumpgate. They've begun the process of terraforming the once barren lands of northern Taryd into a Necris stronghold. Strange structures are literally growing out of the snow, and nanoblack is pouring down from orbit to infect and change the landscape.

WAR-Avalanche
Full title Avalanche
Authors Epic Games
Players 8-12
Games Unreal Tournament 3
Gametype Warfare

Objectives

  • Nodes inside the cavern are crucial to controlling the battlefield.
  • Simultaneously control both Cave Nodes to summon an infection tube that drains the Enemy Prime Node.
  • A shaped charge is available in emergency situations.
  • Use the shaped charge to release an avalanche that buries enemies and unlocks your Prime Node.

Weapons

PickUps

Additional Information

- The east and west nodes, when captured by the same team, cause a massive Tentacle to latch on to the opposing team's Prime Node, slowly sapping it's health away. If the other team is not paying attention, they could be forced back to their prime node, which can be devistating to their offense if they're currently at the enemy prime node and attacking your core.