NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Warlord

From Liandri Archives

Revision as of 06:36, 10 July 2008 by Texcarson (talk | contribs) (image)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Warlord
Warlord.jpg
Health 1100
Projectile Damage 60
Melee Damage 40
Abilities: Flying;
Teleporting;
Dodging in mid-air;
Running;
Taunting
Main Appearances:


The WarLord is at the top of the militaristic side of the Skaarj presence on Na Pali. The WarLord towers over even a Berserker, wears a full-body armor suit with a dark green and black color scheme, wields a large, heat-seeking missile launcher, and possesses the ability to fly with a pair of large, bat-like wings on his back.


Warlord's size compared to the player

The WarLord is as agile in the air as other Skaarj are on the ground, avoiding incoming fire and dodging out of the line of fire of instant-hit weapons before you even fire at him. His missiles do significant damage, and their ability to track the player makes them a formidable attack. Up close, the WarLord will bash the player with his launcher, a surprisingly clumsy seeming attack from such an agile race. When getting lower on health, the Warlord will also teleport away to regain its health. In Unreal, you will have a teaser fight with the WarLord in a lava-filled cave beneath the Nali Castle called Demonlord's Lair and finally finish the battle inside the Skaarj Generator inside the Skaarj Mothership.

The Warlord returns in the Invasion gametype in Unreal Tournament 2003 and Unreal Tournament 2004. It doesn't usually appear until late in the game, and the final wave often consists only of Warlords.