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Difference between revisions of "AS-Guardia"
From Liandri Archives
GreatEmerald (talk | contribs) m (Stub, mentioned AS-Glacier) |
Neon Knight (talk | contribs) |
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− | {{ | + | {{stub}} |
+ | {{Infobox Map | ||
+ | | title = Guardia Fortress | ||
+ | | description = Attackers must enter the military base Guardia by setting the fuse to breach the cave wall, and then destroy the plasma tank. | ||
+ | | mapimage = AS-Guardia.jpg | ||
+ | | imagedesc = AS-Guardia | ||
+ | | author = [[Cliff Bleszinski]] | ||
+ | | players = 6-12 | ||
+ | | music = Course | ||
+ | | game = Unreal Tournament | ||
+ | | gametype = Assault | ||
+ | }} | ||
− | This map | + | == Map Description == |
+ | This map has a time limit of '''5:00'''. | ||
− | [[ | + | A very changed, but retaining the basic idea, version of this map is in [[Unreal Tournament 2004]] - [[AS-Glacier]]. |
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+ | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | + | === Pickups === | |
− | === | + | == Strategy == |
− | + | === Offense === | |
+ | === Defense === | ||
− | == | + | == Trivia == |
− | + | * This map is used for the Assault tutorial of the Single Player ladder. | |
+ | * The description belongs to the Playstation 2 version of the map. | ||
== Objectives == | == Objectives == | ||
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=== Objective 1 === | === Objective 1 === | ||
[[Image:AS-Guardia1.jpg|thumb|right|128px|Objective 1]] | [[Image:AS-Guardia1.jpg|thumb|right|128px|Objective 1]] | ||
{{QuoteSource|Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.|UT|UT}} | {{QuoteSource|Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.|UT|UT}} | ||
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=== Objective 2 === | === Objective 2 === | ||
[[Image:AS-Guardia2.jpg|thumb|right|128px|Objective 2]] | [[Image:AS-Guardia2.jpg|thumb|right|128px|Objective 2]] | ||
{{QuoteSource|Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.|UT|UT}} | {{QuoteSource|Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.|UT|UT}} | ||
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=== Objective 3 === | === Objective 3 === | ||
[[Image:AS-Guardia3.jpg|thumb|right|128px|Objective 3]] | [[Image:AS-Guardia3.jpg|thumb|right|128px|Objective 3]] | ||
{{QuoteSource|Once the door is opened, destroy the prototype tank by shooting at the turret.|UT|UT}} | {{QuoteSource|Once the door is opened, destroy the prototype tank by shooting at the turret.|UT|UT}} | ||
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Revision as of 04:30, 13 May 2011
Attackers must enter the military base Guardia by setting the fuse to breach the cave wall, and then destroy the plasma tank.
Unreal Tournament map description
Full title | Guardia Fortress |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-12 |
Music | Course |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
This map has a time limit of 5:00.
A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.
Weapons & Pickups
Weapons
Pickups
Strategy
Offense
Defense
Trivia
- This map is used for the Assault tutorial of the Single Player ladder.
- The description belongs to the Playstation 2 version of the map.
Objectives
Objective 1
Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
Objective 2
Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
Objective 3
Once the door is opened, destroy the prototype tank by shooting at the turret.