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Difference between revisions of "BR-Anubis"
From Liandri Archives
m (→Pictures: Re-added bomb picture) |
m (Changed weapon order and Category.) |
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Line 30: | Line 30: | ||
| [[Bio Rifle]] || 2 || 4 || 2 on the ledges on each main square | | [[Bio Rifle]] || 2 || 4 || 2 on the ledges on each main square | ||
|- | |- | ||
− | | [[ | + | | [[Shock Rifle]] || 2 || 6 || 2 on each main square, 1 on both south shortcuts. |
− | |||
− | |||
|- | |- | ||
| [[Link Gun]] || 2 || 6 || 3 on the ledges on both main squares | | [[Link Gun]] || 2 || 6 || 3 on the ledges on both main squares | ||
|- | |- | ||
| [[Minigun]] || 2 || 4 || 2 next to each stairs from the center to the main squares | | [[Minigun]] || 2 || 4 || 2 next to each stairs from the center to the main squares | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 6 || 2 on each main square, 2 on the SW shortcut | ||
|- | |- | ||
| [[Rocket Launcher]] || 2 || 6 || 2 on each main square, 2 on NE shortcut | | [[Rocket Launcher]] || 2 || 6 || 2 on each main square, 2 on NE shortcut | ||
|- | |- | ||
− | | [[ | + | | [[Lightning Gun]] || 2 || 4 || 1 on each main square, 1 on both north shortcuts |
|- | |- | ||
| [[Redeemer]] || 1 || - || - | | [[Redeemer]] || 1 || - || - | ||
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!width="50"|Count | !width="50"|Count | ||
!width="385"|Location | !width="385"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2003_and_2004|Health Vial]] || 36 || 6 in each Goal Room, 12 in the rooms north and south of the bomb | ||
|- | |- | ||
| [[Health#Unreal_Tournament_2003_and_2004|Health Pack]] || 10 || View map | | [[Health#Unreal_Tournament_2003_and_2004|Health Pack]] || 10 || View map | ||
− | |||
− | |||
|- | |- | ||
| [[Armor#Unreal_Tournament_2003_and_2004|Shield Pack]] || 2 || Center of main squares | | [[Armor#Unreal_Tournament_2003_and_2004|Shield Pack]] || 2 || Center of main squares | ||
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</gallery> | </gallery> | ||
− | + | [[Category: Bombing Run maps|Anubis]] | |
[[Category: UT2003 maps]] | [[Category: UT2003 maps]] | ||
[[Category: Unreal Championship maps]] | [[Category: Unreal Championship maps]] | ||
[[Category: UT2004 maps]] | [[Category: UT2004 maps]] |
Revision as of 17:18, 5 June 2008
The infidels seek to defile your ancestors. Send them to meet theirs.
Full title | Temple Of Anubis |
---|---|
Author(s) | Scott McGregor |
Players | 6-10 |
Music | KR-Tomb-of-Horus |
Games | UT2003, UC, UT2004 |
Gametype | Bombing Run |
The Unreal Championship version of this map is slightly different from the UT versions. These changes, however, are purely aesthetic and the map's lay-out is the same across all versions.
Map Description
The location of this arena is a temple in the middle of a desert. The team's bases are located on the outside of the temple, and they must cross a square with 2 rows of obelisks (which will be referred to as "main squares" from here on out) to reach the arena's main structure, with the bomb inside. This route is very straightforward. It's the quickest, but also the most predictable route. The teams can also go north or south from the main squares, and enter the building via a small desert-like environment (with powerful pickups near the back). A final route can be found in the rooms north and south of the hall containing the ball. A narrow passage forms a shortcut from the upper levels of these rooms to a high ledge next to the main squares. Inside the goal rooms, the goals hover above a deep pit. Jumping through the goal will result in death.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Bio Rifle | 2 | 4 | 2 on the ledges on each main square |
Shock Rifle | 2 | 6 | 2 on each main square, 1 on both south shortcuts. |
Link Gun | 2 | 6 | 3 on the ledges on both main squares |
Minigun | 2 | 4 | 2 next to each stairs from the center to the main squares |
Flak Cannon | 1 | 6 | 2 on each main square, 2 on the SW shortcut |
Rocket Launcher | 2 | 6 | 2 on each main square, 2 on NE shortcut |
Lightning Gun | 2 | 4 | 1 on each main square, 1 on both north shortcuts |
Redeemer | 1 | - | - |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 36 | 6 in each Goal Room, 12 in the rooms north and south of the bomb |
Health Pack | 10 | View map |
Shield Pack | 2 | Center of main squares |
Super Shield Pack | 1 | On the sand, behind a large obelisk |
Adrenaline | 28 | 12 in the middle of the map, 4 on each column in the sand |
Strategies
The center of the map, with the narrowed hallways and the Rocket Launcher and Flak Cannon nearby, will prove to be the most difficult to pass through. Pass the ball regularly and alternate between the 5 different routes leading to the opponent's base. With the many Adrenaline pickups in the map and the short distances to the bases, good use of the Speed Combo will also prove to be useful. Ambushes can be realized in the many narrow doorways this map offers, with a variety of weapons, such as the Rocket Launcher, the Bio Rifle's alt-fire or Shock Combo's with the Shock Rifle.
Trivia
- BR-Anubis was the first Bombing Run map to be released, being part of the UT2003 demo.
- Although there is a music track in the game called "Ghosts of Anubis", this similarly named map does not use it.