Two sides, a huge cave in between, one bridge going from side to side, bridging the gap between two teams, bridging the gap between hope and despair.
UT2004 map description
Map Description
Bridge of Fate is a large Bombing Run map set in a moody cavern. The 2 bases are divided by a large canyon that runs through the middle of the map. There are 3 bridges that cross this canyon, one of which is broken, but the gap can be jumped over. The bases feature an enormous hall with sky-high pillars and a few other, smaller rooms. There is virtually no z-axis gameplay here, apart from the Goal room and the area in/around the canyon.
The bomb spawns in the middle of the middle bridge. Reaching the opponent's goal is as easy as walking forward in a straight line. However, due to the large rooms in the map and the multiple entrances, a variety of routes is available. The Goal rooms are all the way in the back of the base. The Goal is placed on a higher platform, so the carrier has to walk up a few small stairs, and around the goal, to score a 7-pointer.
Weapons & Pickups
Bridge of Fate weapon and power-up locations.
Weapons
Weapon
|
Count
|
Ammo
|
Ammo Location
|
Bio Rifle |
2 |
4 |
2 next to each weapon pickup
|
Shock Rifle |
4 |
12 |
2 next to each pickup, 1 in each goalroom, 1 near NE & SW Lightning Gun pickup
|
Link Gun |
4 |
16 |
3 next to each pickup, 1 in each goalroom, 1 near NW & SE Lightning Gun pickup
|
Minigun |
2 |
8 |
2 next to each pickup, 1 in each goalroom, 1 near each Flak Cannon pickup
|
Flak Cannon |
2 |
6 |
1 near each pickup, 1 in each goalroom, 1 near NW & SE Lightning Gun pickup
|
Rocket Launcher |
2 |
6 |
1 near each pickup, 1 in each goalroom, 1 near NE & SW Lightning Gun pickup
|
Lightning Gun |
4 |
8 |
1 near each pickup, 1 in each goalroom, 1 near each Rocket Launcher pickup
|
Redeemer |
2 |
0 |
NOTE: The weapon pickup is placed on a high ledge. Requires use of the Translocator to reach
|
Pickups
Strategies
Pictures