NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "CTF-FaceII"

From Liandri Archives

Jump to: navigation, search
m (added infobox template)
Line 1: Line 1:
{{QuoteSource|After a cataclysmic disaster with a meteor that destroyed the original pair of facing temples and claiming 8 lives, including 4 Necris and 4 members of Raw Steel, The members of the Tournament insisted that [[Liandri]] build an almost-identical, but semi-resistant to a meteor attack, version of the famous Capture The Flag stop in the Tournament. Liandri listened, and a year after the destruction of the first, a second was introduced, with bases roughly 20% closer and featuring more sniping spots. Fans loved the non-stop action that kept them on the edge of their seats. Neurovision, the Tournament's leading broad caster, loved how much money came in as well in the following Tournaments.|Unreal Tournament|Unreal Tournament}}
 
 
[[Image:CTF-FaceII.jpg|thumb|right|250px|CTF-FaceII]]
 
 
{{For|other versions of this map|Recurring maps#Face}}
 
{{For|other versions of this map|Recurring maps#Face}}
<div style="float: left;">
+
{{Infobox Map|FaceII
__TOC__
+
| title       = Facing Worlds ][
</div>
+
| description = After a cataclysmic disaster with a meteor that destroyed the original pair of facing temples and claiming 8 lives, including 4 Necris and 4 members of Raw Steel, The members of the Tournament insisted that [[Liandri]] build an almost-identical, but semi-resistant to a meteor attack, version of the famous Capture The Flag stop in the Tournament. Liandri listened, and a year after the destruction of the first, a second was introduced, with bases roughly 20% closer and featuring more sniping spots. Fans loved the non-stop action that kept them on the edge of their seats. Neurovision, the Tournament's leading broad caster, loved how much money came in as well in the following Tournaments.
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"
+
| mapimage    = CTF-FaceII.jpg
|-
+
| author      = [[Cedric 'Inoxx' Fiorentino]]
! Full title
+
| players    = 4-10
| Facing Worlds II
+
| music      = Forgone
|-
+
| game        = Unreal Tournament
! Authors
+
| gametype    = Capture the Flag
| [[Cedric 'Inoxx' Fiorentino]]
+
}}
|-
 
! Players
 
| 4-10
 
|-
 
! Music
 
| Foregone
 
|-
 
! Games
 
| [[UT]]
 
|-
 
! Gametype
 
| [[Capture the Flag]]
 
|}
 
 
 
{{clear}}
 
  
 
== Item list ==
 
== Item list ==
Line 34: Line 16:
  
 
=== PickUps ===
 
=== PickUps ===
 
 
[[Category:Capture the Flag maps|FaceII]]
 
[[Category:Unreal Tournament maps]]
 

Revision as of 23:51, 31 July 2008

For other versions of this map, see Recurring maps#Face.
After a cataclysmic disaster with a meteor that destroyed the original pair of facing temples and claiming 8 lives, including 4 Necris and 4 members of Raw Steel, The members of the Tournament insisted that Liandri build an almost-identical, but semi-resistant to a meteor attack, version of the famous Capture The Flag stop in the Tournament. Liandri listened, and a year after the destruction of the first, a second was introduced, with bases roughly 20% closer and featuring more sniping spots. Fans loved the non-stop action that kept them on the edge of their seats. Neurovision, the Tournament's leading broad caster, loved how much money came in as well in the following Tournaments.
Unreal Tournament map description
Screenshot of Facing Worlds ][
Full title Facing Worlds ][
Author(s) Cedric 'Inoxx' Fiorentino
Players 4-10
Music Forgone
Game Unreal Tournament
Gametype Capture the Flag

Item list

Weapons

PickUps