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Difference between revisions of "CTF-FacingWorlds"

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(Pickups)
(Weapons)
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==Weapons==
 
==Weapons==
*[[Sniper Rifle]]x6 By spawn points behind each tower; On top of each tower; 3rd floor of each tower
+
*[[Sniper Rifle]] x6 - By spawn points behind each tower; On top of each tower; 3rd floor of each tower
*[[Link Gun]]x2 By spawn points behind each tower;
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*[[Link Gun]] x2 - By spawn points behind each tower;
*[[Rocket Launcher]]x2 Ground floor of each tower, near the flag base
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*[[Rocket Launcher]] x2 - Ground floor of each tower, near the flag base
*[[Shock Rifle]]x2 Ground floor of each tower, opposite the flag base
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*[[Shock Rifle]] x2 - Ground floor of each tower, opposite the flag base
*[[Redeemer]]x2 One on 2nd floor of each tower
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*[[Redeemer]] x2 - One on 2nd floor of each tower
  
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 00:32, 8 April 2008

For other versions of this map, see Recurring maps#Face.
The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.
Unreal Tournament 3 map description
Facing Worlds - Red Base
Full title Facing Worlds
Author(s)  ?
Players  ?
Music  ?
Game Unreal Tournament 3
Gametype Capture the Flag
Blue Base

Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.

Pickups

  • Sniper Rifle ammo- In gratuitous quantities by each sniper rifle location
  • Rocket Launcher ammo x8 - Two by each rocket launcher, two by each damage amp
  • Shock Rifle ammo x4 - Two by each shock rifle

There are no ammo pickups for the link gun.

Weapons

  • Sniper Rifle x6 - By spawn points behind each tower; On top of each tower; 3rd floor of each tower
  • Link Gun x2 - By spawn points behind each tower;
  • Rocket Launcher x2 - Ground floor of each tower, near the flag base
  • Shock Rifle x2 - Ground floor of each tower, opposite the flag base
  • Redeemer x2 - One on 2nd floor of each tower

Tips & Tricks