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Difference between revisions of "CTF-FacingWorlds"
From Liandri Archives
Tahngarthor (talk | contribs) (→Pickups) |
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==Weapons== | ==Weapons== | ||
− | *[[Sniper Rifle]] x6 - By spawn points behind each tower; On top of each tower; 3rd floor of each tower | + | *[[Sniper Rifle]] x6 - By spawn points, behind each tower; On top of each tower; 3rd floor of each tower |
− | *[[Link Gun]] x2 - By spawn points behind each tower | + | *[[Link Gun]] x2 - By spawn points behind each tower |
*[[Rocket Launcher]] x2 - Ground floor of each tower, near the flag base | *[[Rocket Launcher]] x2 - Ground floor of each tower, near the flag base | ||
*[[Shock Rifle]] x2 - Ground floor of each tower, opposite the flag base | *[[Shock Rifle]] x2 - Ground floor of each tower, opposite the flag base |
Revision as of 11:53, 1 May 2008
- For other versions of this map, see Recurring maps#Face.
The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.
Unreal Tournament 3 map description
Contents
Full title | Facing Worlds |
---|---|
Author(s) | ? |
Players | ? |
Music | ? |
Game | Unreal Tournament 3 |
Gametype | Capture the Flag |
Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.
Pickups
- Armored Helmet x2 - One directly behind each tower
- Assault Vest x2 - Top of each tower behind the teleporter
- Damage Amplifier x2 - Platform above entrance to each tower; requires translocator to access
- Big Keg O' Health x1 - Center of map
- Health Pack x8 - To either side as you enter the tower
- Sniper Rifle ammo- In gratuitous quantities by each sniper rifle location, except behind the towers
- Rocket Launcher ammo x8 - Two by each rocket launcher, two by each damage amp
- Shock Rifle ammo x4 - Two by each shock rifle
There are no ammo pickups for the link gun.
Weapons
- Sniper Rifle x6 - By spawn points, behind each tower; On top of each tower; 3rd floor of each tower
- Link Gun x2 - By spawn points behind each tower
- Rocket Launcher x2 - Ground floor of each tower, near the flag base
- Shock Rifle x2 - Ground floor of each tower, opposite the flag base
- Redeemer x2 - One on 2nd floor of each tower