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Difference between revisions of "DM-1on1-Roughinery"
From Liandri Archives
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+ | ==Related Links== | ||
+ | * [http://ut.analythis.com/ GangRel's in-depth analysis of Lauke vs GitzZz on Roughinery] | ||
[[Category:Deathmatch maps|Roughinery]] | [[Category:Deathmatch maps|Roughinery]] | ||
[[Category:UT2004 maps]] | [[Category:UT2004 maps]] |
Revision as of 14:43, 2 September 2007
The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy.
Contents
Full title | Roughinery |
---|---|
Authors | Alexander Lehmann |
Players | 2 |
Music | KR-Roughinery |
Games | UT2004 |
Gametype | Deathmatch |
This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive 1on1 matches.
Pickups
- 13x Health Vial
- 6x Health Pack
- 1x Shield Pack
- 1x Super Shield Pack
- 5x Adrenaline
- 1x Double Damage
Weapons
- 1x Bio Rifle + 2x ammo
- 1x Shock Rifle + 3x ammo
- 1x Link Gun + 2x ammo
- 1x Minigun + 2x ammo
- 1x Flak Cannon + 2x ammo
- 1x Rocket Launcher + 3x ammo
- 1x Lightning Gun + 2x ammo
Tips & Tricks
Use a lift jump to reach the Health Vials above the Minigun.