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Difference between revisions of "DM-1on1-Roughinery"

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(added interesting link)
m (Pickups)
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* 5x [[Adrenaline]]
 
* 5x [[Adrenaline]]
 
* 1x [[Double Damage]]
 
* 1x [[Double Damage]]
 +
 +
Note that since 1on1 matches are usually played without Double Damage, players rarely (if ever) visit the Double Damage walkway with the Adrenaline.
  
 
==Weapons==
 
==Weapons==

Revision as of 15:13, 2 September 2007

The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy.

File:Roughinery-Screenshot.jpg
Screenshot of DM-1on1-Roughinery
Full title Roughinery
Authors Alexander Lehmann
Players 2
Music KR-Roughinery
Games UT2004
Gametype Deathmatch

This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive 1on1 matches.

Pickups

Roughinery weapon and power-up locations.

Note that since 1on1 matches are usually played without Double Damage, players rarely (if ever) visit the Double Damage walkway with the Adrenaline.

Weapons

Tips & Tricks

Use a lift jump to reach the Health Vials above the Minigun.

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