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Difference between revisions of "DM-1on1-Roughinery"
From Liandri Archives
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− | The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy. | + | {{Infobox Map |
− | + | | title = Roughinery | |
− | + | | description = The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy. | |
− | + | | mapimage = | |
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− | + | | author = Alexander Lehmann | |
− | + | | players = 2 | |
− | + | | music = KR-Roughinery | |
− | + | | game = UT2004 | |
− | | Alexander Lehmann | + | | gametype = Deathmatch |
− | | | + | }} |
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− | This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive 1on1 matches. | + | |
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+ | == Basic Information == | ||
+ | This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive [[UT2004]] 1on1 matches. | ||
==Pickups== | ==Pickups== | ||
Line 35: | Line 35: | ||
* 1x [[Double Damage]] | * 1x [[Double Damage]] | ||
− | Note that since 1on1 matches are usually played without Double Damage, players rarely (if ever) visit the | + | Note that since 1on1 matches are usually played without Double Damage and Adrenaline, players rarely (if ever) visit the walkway with those pickups. |
==Weapons== | ==Weapons== |
Revision as of 19:09, 12 January 2008
The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy.
UT2004 map description
Full title | Roughinery |
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Author(s) | Alexander Lehmann |
Players | 2 |
Music | KR-Roughinery |
Game | UT2004 |
Gametype | Deathmatch |
Basic Information
This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive UT2004 1on1 matches.
Pickups
- 13x Health Vial
- 6x Health Pack
- 1x Shield Pack
- 1x Super Shield Pack
- 5x Adrenaline
- 1x Double Damage
Note that since 1on1 matches are usually played without Double Damage and Adrenaline, players rarely (if ever) visit the walkway with those pickups.
Weapons
- 1x Bio Rifle + 2x ammo
- 1x Shock Rifle + 3x ammo
- 1x Link Gun + 2x ammo
- 1x Minigun + 2x ammo
- 1x Flak Cannon + 2x ammo
- 1x Rocket Launcher + 3x ammo
- 1x Lightning Gun + 2x ammo
Tips & Tricks
Use a lift jump to reach the Health Vials above the Minigun.