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Difference between revisions of "DM-Rankin"
From Liandri Archives
m (formatting of the map bit) |
(Changed lay-out in Weapons/Pickups section and other stuff) |
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− | A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm. | + | {{Infobox Map |
− | [[Image:Rankin- | + | | title = Rankin |
− | + | | description = A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm. | |
− | {| class="wikitable" style="font-size: | + | | mapimage = Rankin-Screenshot.gif |
+ | | imagedesc = Rankin | ||
+ | | author = [[Sjoerd 'Hourences' De Jong]] | ||
+ | | players = 2-8 | ||
+ | | music = KR-Rankin | ||
+ | | game = UT2004 | ||
+ | | gametype = Deathmatch | ||
+ | }} | ||
+ | |||
+ | ==Map Description== | ||
+ | {{sectstub}} | ||
+ | |||
+ | ==Weapons & Pickups== | ||
+ | |||
+ | ===Weapons=== | ||
+ | [[Image:Rankin-Pickups.png|thumb|355px|right|Rankin weapon and power-up locations.]] | ||
+ | {| class="wikitable" style="font-size: 78%; margin: 0;" | ||
|- | |- | ||
− | ! | + | !width="100"|Weapon |
− | | | + | !width="50"|Count |
+ | !width="50"|Ammo | ||
+ | !width="420"|Ammo Location | ||
|- | |- | ||
− | + | | [[Assault Rifle]] || 0 || 1 || On a ledge, west of Bio Rifle pickup | |
− | | | ||
|- | |- | ||
− | + | | [[Bio Rifle]] || 1 || 2 || Both near the weapon pickup | |
− | | 2 | ||
|- | |- | ||
− | + | | [[Shock Rifle]] || 1 || 3 || 2 next to the pickup, 1 next to the Assault Rifle ammo | |
− | | | ||
|- | |- | ||
− | + | | [[Link Gun]] || 2 || 4 || 2 near each weapon pickup | |
− | | [[ | + | |- |
+ | | [[Minigun]] || 1 || 2 || Next to the weapon pickup | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 2 || Near the weapon pickup | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 1 || 2 || Near the weapon pickup, in between the slopes | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 1 || 2 || Nest to the weapon pickup | ||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
− | + | ===Pickups=== | |
− | ==Pickups== | + | {| class="wikitable" style="font-size: 78%; margin: 0;" |
− | + | |- | |
− | + | !width="155"|Pickup | |
− | + | !width="50"|Count | |
− | + | !width="420"|Location | |
− | + | |- | |
− | + | | [[Health#Unreal_Tournament_2003_and_2004|Health Vial]] || 19 || <small>5 near DD. 3, 3 & 4 on slopes to top level. 3 west of Flak. 1 above Super Shield</small> | |
− | + | |- | |
− | + | | [[Health#Unreal_Tournament_2003_and_2004|Health Pack]] || 4 || View map. | |
− | + | |- | |
− | + | | [[Armor#Unreal_Tournament_2003_and_2004|Shield Pack]] || 1 || Top of the map, in between most of the rooms. | |
− | + | |- | |
− | + | | [[Armor#Unreal_Tournament_2003_and_2004|Super Shield Pack]] || 1 || On the lowest floor, near a dead end. Center of the map | |
− | + | |- | |
− | + | | [[Double Damage]] || 1 || In a hallway, northeast part of the map. | |
− | + | |- | |
− | + | | [[Adrenaline]] || 9 || 3 in RL room. 3 in soutmost corridor. 3 underneath Lightning Gun. | |
− | + | |- | |
− | + | |} | |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | There are various ramps to dodge up: | + | {{sectstub}} |
− | * Shock Rifle to Bio Rifle | + | *There are various ramps to dodge up: |
− | * Bio Rifle to Minigun | + | ** Shock Rifle to Bio Rifle |
− | * near Flak Cannon | + | ** Bio Rifle to Minigun |
− | * near the Rocket Launcher | + | ** near Flak Cannon |
+ | ** near the Rocket Launcher | ||
− | + | * Watch out when timing the super shield pickup in a 1on1 match and approaching it from above. Your opponent might decide to welcome you with a shock combo. | |
− | Watch out when timing the super shield pickup in a 1on1 match and approaching it from above. Your opponent might decide to welcome you with a shock combo. | ||
− | |||
[[Category:UT2004 maps]] | [[Category:UT2004 maps]] |
Revision as of 12:35, 6 June 2008
A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm.
UT2004 map description
Full title | Rankin |
---|---|
Author(s) | Sjoerd 'Hourences' De Jong |
Players | 2-8 |
Music | KR-Rankin |
Game | UT2004 |
Gametype | Deathmatch |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Assault Rifle | 0 | 1 | On a ledge, west of Bio Rifle pickup |
Bio Rifle | 1 | 2 | Both near the weapon pickup |
Shock Rifle | 1 | 3 | 2 next to the pickup, 1 next to the Assault Rifle ammo |
Link Gun | 2 | 4 | 2 near each weapon pickup |
Minigun | 1 | 2 | Next to the weapon pickup |
Flak Cannon | 1 | 2 | Near the weapon pickup |
Rocket Launcher | 1 | 2 | Near the weapon pickup, in between the slopes |
Lightning Gun | 1 | 2 | Nest to the weapon pickup |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 19 | 5 near DD. 3, 3 & 4 on slopes to top level. 3 west of Flak. 1 above Super Shield |
Health Pack | 4 | View map. |
Shield Pack | 1 | Top of the map, in between most of the rooms. |
Super Shield Pack | 1 | On the lowest floor, near a dead end. Center of the map |
Double Damage | 1 | In a hallway, northeast part of the map. |
Adrenaline | 9 | 3 in RL room. 3 in soutmost corridor. 3 underneath Lightning Gun. |
Tips & Tricks
- There are various ramps to dodge up:
- Shock Rifle to Bio Rifle
- Bio Rifle to Minigun
- near Flak Cannon
- near the Rocket Launcher
- Watch out when timing the super shield pickup in a 1on1 match and approaching it from above. Your opponent might decide to welcome you with a shock combo.