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Difference between revisions of "DM-ShrapnelII"
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=== PickUps === | === PickUps === | ||
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+ | ==Trivia== | ||
+ | If you enter the shield belt room and ascend the elevator, you can use a lift jump to reach a platform opposite the shield belt walkway, upon which is a golden circle U medallion. | ||
[[Category:Deathmatch maps|ShrapnelII]] | [[Category:Deathmatch maps|ShrapnelII]] | ||
[[Category:Unreal Tournament maps]] | [[Category:Unreal Tournament maps]] |
Revision as of 15:02, 8 September 2009
Tournament coordinators love burnt out factories, foundries, and warehouses because of the natural height and architectural hazards they provide. With the original name of this burnt-out facility long forgotten, the contestants have morbidly nicknamed this place.
Contents
Full title | ShrapnelII |
---|---|
Authors | Cliff Bleszinski |
Players | 6-16 |
Music | Run |
Games | UT |
Gametype | DeathMatch |
Item list
Weapons
PickUps
Trivia
If you enter the shield belt room and ascend the elevator, you can use a lift jump to reach a platform opposite the shield belt walkway, upon which is a golden circle U medallion.