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DM-TrainingDay
From Liandri Archives
Simple, flat, and chock full of weapons and ammunition. Perfect for your first humiliation in the Tournament.
Full title | Training Day |
---|---|
Author(s) | Scott McGregor, Lee Perry |
Players | 2-3 |
Music | KR-Collision-Course |
Games | UT2003, UT2004 |
Gametype | Deathmatch |
Map Description
The most basic (and smallest) map in UT2003/4 designed to introduce you to some of the game mechanics (i.e. running and shooting things). The layout of the map consists of a hallway with two smaller hallways on each end that circle around to connect to the main hallway again. The map has a tech-based design with a lava pit in the main hallway that will kill you if you were to fall in.
Tips and Tricks
Don't dodge off the side in the main hallway or you are burnt to a crisp.
Pickups
Since this is essentially the tutorial map for the game you aren't overwhelmed with choices for weapons and items. The map contains a handful of health vials, some adrenaline pills, and a 25 health pickup in the middle. Only four weapons are placed in the map (along with corresponding ammo pickups), including:
Strategies
Spawn. Pick up weapons and ammo. Try not to die. Kill your opponent(s) before they kill you.
Rinse and repeat until the match is over.