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Difference between revisions of "DOM-Conduit"
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− | == | + | == Map Description == |
+ | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
+ | === Pickups === | ||
− | === | + | == Tips & tricks == |
+ | === Single-Player tips === | ||
− | == | + | {{Prevnext|DOM-Ruination|DOM-Aswan|UT2004 DDOM Ladder}} |
+ | {{Prevnext|DOM-Suntemple|DOM-SeppukuGorge}} | ||
+ | |||
+ | == Trivia == |
Latest revision as of 17:37, 15 December 2012
The ebb and flow of static charge in the Conduit, harnessed to sate the requirements of an energy hungry society. The ebb and flow of a team battle in the Conduit, broadcast to sate the requirements of a depraved, bloodthirsty society.
UT2004 map description
Full title | Conduit |
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Author(s) | Chris Blundell |
Players | 6-10 |
Music | KR-Conduit-v2 |
Game | UT2004 |
Gametype | Double Domination |
Map Description
Weapons & Pickups
Weapons
Pickups
Tips & tricks
Single-Player tips
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