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Difference between revisions of "DOM-Leadworks"
From Liandri Archives
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+ | * Actually the mapper placed the invisibility of Unreal which UT replaces with its own. |
Revision as of 09:39, 11 November 2011
An old Leadworks on the wrong side of the tracks is an excellent place for war. You can expect molten lead still pooled in some areas of this facility. Step lightly if you plan on being effective.
Full title | Leadworks |
---|---|
Authors | Elliot "Myscha" Cannon |
Players | 6-12 |
Music | Nether |
LevelEnterText | Entering the Southside Leadworks |
Games | UT |
Gametype | Domination |
Items and Elements
Weapons
Weapon | Count | Ammo | Location |
---|---|---|---|
Ripper | 2 | 2 | |
Flak Cannon | 2 | 4 | |
Minigun | 2 | 4 | |
Pulse Gun | 2 | 2 | |
Rocket Launcher | 2 | 4 | |
Shock Rifle | 1 | 2 |
Pickups
Pickup | Count | Location |
---|---|---|
Body Armor | 1 | |
Damage Amplifier | 1 | |
Shield Belt | 1 | |
Health Pack | 18 | |
Big Keg O' Health | 1 |
Elements
Element | Count |
---|---|
Playerstarts | 11 |
Control Point | 3 |
Trivia
- Actually the mapper placed the invisibility of Unreal which UT replaces with its own.