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Difference between revisions of "Damage Amplifier"
From Liandri Archives
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(→Unreal Tournament 2003 and 2004) |
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==Unreal Tournament 2003 and 2004== | ==Unreal Tournament 2003 and 2004== | ||
− | [[UT2003]] and [[UT2004]]'s Damage | + | [[Image:Double_Damage.jpg|right|69px]] |
+ | [[UT2003]] and [[UT2004]]'s Double Damage pickup resembles that of UT, but is purple. It looks somewhat like a hologram. Players carrying it look purple as well. | ||
+ | {{clear}} | ||
==Unreal Tournament 3== | ==Unreal Tournament 3== |
Revision as of 01:16, 26 August 2007
The Damage Amplifier (just Amplifier, or UDamage) is a power-up that enhances the player's weapon damage. It also makes a distinctive sound when picked up, and every time a weapon fires to alert enemies that someone is using it. It is much sought after in multiplayer games.
Contents
Unreal
In Unreal the Amplifier resembles a battery and only enhances energy weapons; the Dispersion Pistol and ASMD.
Unreal Tournament
The Damage Amplifier looks like a spinning, gold symbol, the same as used by the green team in multiplayer games.[1]
Unreal Tournament 2003 and 2004
UT2003 and UT2004's Double Damage pickup resembles that of UT, but is purple. It looks somewhat like a hologram. Players carrying it look purple as well.
Unreal Tournament 3
UT3's Damage Amplifier will be similar to that of UT2004.
Unreal Championship
UC's Damage Amplifier is similar to that in UT2003.
Unreal Championship 2
In UC2 the amplifier is referred to as "UDamage" (Unreal Damage). It is purple, but has a somewhat more technical look.