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Enforcer

From Liandri Archives

Revision as of 10:02, 9 August 2007 by Sir Brizz (talk | contribs) (Unreal Tournament: Hitscan weapons don't need to be identified as max damage. If they do headshot damage, list it as i.e. 15/25 HS)
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The Enforcer is a hitscan weapon, and one of the default spawning weapons of UT. When another player is killed and drops his/her Enforcer, another player may pick up that Enforcer and dual wield with that pistol and the one that the player spawns with.

The Automag is the first hitscan weapon that you come across in Unreal. In unreal, the Automag has a clip of only 20 rounds and must be reloaded upon emptying. if the player so desires, he/she can reload the weapon simply by switching to another weapon and switching back.

Unreal

The Automag is a pistol.

Unreal Tournament

Enforcer(UT)
Enforcer
Primary fire
Type: Hitscan
Damage: 25
Fire rate: ?
Secondary fire
Type: Hitscan
Damage: 25
Fire rate: ?
Ammunition
Weapon pickup: 30
Ammo pickup: ?
Maximum: 199

Do not underestimate your Enforcer.

Unreal Championship 2

The Enforcers are a starting pair of pistols for several characters.

Unreal Tournament 3

The Enforcer returns after being left out of UT2003 and UT2004.

for a similair weapon, look at the Magnum from Unreal II: The Awakening.

See Also

  • Assault Rifle - Replaced the enforcer as the spawning weapon for UT2003 and UT2004.
  • Magnum - Pistol of Unreal II: The Awakening