Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Inventory Items"
From Liandri Archives
ILikeTheUDK (talk | contribs) (→Scuba Gear) |
|||
(52 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{cleanup|Article|Please wikify this page.}} | |
− | + | During BotMatch games, all the items with charge cannot be deactivated. | |
− | + | ||
− | + | ==Universal Translator== | |
− | + | [[Image:Translator.jpg|100px|right]] | |
− | + | {{mainarticle|Universal Translator}} | |
− | + | Translates alien languages into your langauge. Very useful, obtained in [[Vortex Rikers]]. | |
− | + | ||
− | + | ==Amplifier== | |
− | + | [[Image:Amplifier.gif|right]] | |
− | + | {{mainarticle|Amplifier}} | |
− | + | Dramatically increases the power of [[Dispersion Pistol]] and [[ASMD]]. It increases your weapons by 70 points (For the ASMD Primary Fire but Despersion Pistol is unkown) for about 20 seconds. Hopefully one shot should kill the enemy (if you shoot directly in the person's head). | |
− | + | {{clear}} | |
− | + | ||
− | + | ==Dampener== | |
− | + | [[Image:Dampener.gif|right]] | |
− | + | Deadens the sound emitted from your weapons making it much easier to launch sneak attacks. Since it doesn't really work against monsters, the Dampener can only be found in certain [[DeathMatch]] maps. | |
− | + | {{clear}} | |
− | + | ==Flare== | |
− | + | [[Image:Flare.jpg|100px|right]] | |
− | + | {{mainarticle|Flare}} | |
− | + | Provides temporary light in dark areas when lit and tossed to the ground, then explodes in at least 6 seconds. Can be used to throw on an enemy like a firecracker. does minor damage. | |
− | + | {{clear}} | |
− | + | ||
+ | ==Flashlight== | ||
+ | [[Image:Flashlight.gif|right]] | ||
+ | {{mainarticle|Flashlight}} | ||
+ | Use a flashlight when you need to carry your light source with you. The flashlight is very weak, and doesn't last as much as the Searchlight, and obtaining another flashlight only recharges your old one. Very useful when there's no other source of light. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Force Field== | ||
+ | [[Image:Forcefield.gif|right]] | ||
+ | {{mainarticle|Force Field}} | ||
+ | Creates a temporary impenetrable, purple colored and cylindrical-shaped barrier. It can be used as a defense or as a stepping stone to higher places, but remember, it doesn't last very long. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Invisibility== | ||
+ | [[Image:Invisibility.gif|right]] | ||
+ | {{mainarticle|Invisibility#Unreal{{!}}Invisibility}} | ||
+ | Makes you temporarily invisible, And cannot be shut off, it lasts a few seconds, but very easy to fool your enemies when your invisible. But be careful, they can sense and hear your footsteps. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Jump Boots== | ||
+ | [[Image:Jumpboots.gif|right]] | ||
+ | {{mainarticle|Jump Boots}} | ||
+ | Activating the boots enables you to jump much higher than normal. It doesn't last long, and when you turn it on, even when your not jumping, it will slowly drain for some reason. There is another type called the Super Jump Boots wich lasts longer and make you jump farther. The Super Jump Boots are only seen in the [[The Source|Source]]. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Scuba Gear== | ||
+ | [[Image:Scubagear.gif|right]] | ||
+ | {{mainarticle|SCUBA Gear}} | ||
+ | Dual air tanks which you carry with you, and use to Scuba Dive. There is another type, among the inventory you are sent with to [[Na Pali]] in [[Return to Na Pali]], called the Marine Scuba Gear. The only difference though is that the Marine Scuba Gear is rechargable when you reach the surface. The original Scuba Gear is not rechargable. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Searchlight== | ||
+ | [[Image:Searchlight.jpg|100px|right]] | ||
+ | Functions like a flashlight, but has a nearly inexhaustible power supply and is brighter and more powerful. You have it from the start in any [[DarkMatch]] game. Your can also obtain it in some single player maps. It's better than the Flashlight and the light it casts has a larger radius. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Nali Fruit Seed== | ||
+ | [[Image:Seed.gif|right]] | ||
+ | {{mainarticle|Nali Healing Fruit}} | ||
+ | Plant one of these to grow a Nali Healing Fruit. It can heal you for +29. If it hasn't finished growing, it will heal you from 7-29 hitpoints. | ||
+ | {{clear}} | ||
+ | |||
+ | ==Voice Box== | ||
+ | [[Image:Voice.jpg|100px|right]] | ||
+ | {{mainarticle|VoiceBox}} | ||
+ | Creates a sound diversion to distract your enemies. Doesn't work on artificial inteligence (Monsters in SP, Bots in multiplayer) because their coding didn't take this into account. It only fools multiplayer people (because they are humans not bots). It plays shooting sounds and footsteps. | ||
+ | {{clear}} | ||
+ | |||
+ | [[Category:Power-ups and items]] |
Latest revision as of 10:50, 27 July 2011
This Article may require cleanup to meet Liandri Archives quality standards. Please improve this article if you can. Please wikify this page. |
During BotMatch games, all the items with charge cannot be deactivated.
Contents
Universal Translator
- Main Article: Universal Translator
Translates alien languages into your langauge. Very useful, obtained in Vortex Rikers.
Amplifier
- Main Article: Amplifier
Dramatically increases the power of Dispersion Pistol and ASMD. It increases your weapons by 70 points (For the ASMD Primary Fire but Despersion Pistol is unkown) for about 20 seconds. Hopefully one shot should kill the enemy (if you shoot directly in the person's head).
Dampener
Deadens the sound emitted from your weapons making it much easier to launch sneak attacks. Since it doesn't really work against monsters, the Dampener can only be found in certain DeathMatch maps.
Flare
- Main Article: Flare
Provides temporary light in dark areas when lit and tossed to the ground, then explodes in at least 6 seconds. Can be used to throw on an enemy like a firecracker. does minor damage.
Flashlight
- Main Article: Flashlight
Use a flashlight when you need to carry your light source with you. The flashlight is very weak, and doesn't last as much as the Searchlight, and obtaining another flashlight only recharges your old one. Very useful when there's no other source of light.
Force Field
- Main Article: Force Field
Creates a temporary impenetrable, purple colored and cylindrical-shaped barrier. It can be used as a defense or as a stepping stone to higher places, but remember, it doesn't last very long.
Invisibility
- Main Article: Invisibility
Makes you temporarily invisible, And cannot be shut off, it lasts a few seconds, but very easy to fool your enemies when your invisible. But be careful, they can sense and hear your footsteps.
Jump Boots
- Main Article: Jump Boots
Activating the boots enables you to jump much higher than normal. It doesn't last long, and when you turn it on, even when your not jumping, it will slowly drain for some reason. There is another type called the Super Jump Boots wich lasts longer and make you jump farther. The Super Jump Boots are only seen in the Source.
Scuba Gear
- Main Article: SCUBA Gear
Dual air tanks which you carry with you, and use to Scuba Dive. There is another type, among the inventory you are sent with to Na Pali in Return to Na Pali, called the Marine Scuba Gear. The only difference though is that the Marine Scuba Gear is rechargable when you reach the surface. The original Scuba Gear is not rechargable.
Searchlight
Functions like a flashlight, but has a nearly inexhaustible power supply and is brighter and more powerful. You have it from the start in any DarkMatch game. Your can also obtain it in some single player maps. It's better than the Flashlight and the light it casts has a larger radius.
Nali Fruit Seed
- Main Article: Nali Healing Fruit
Plant one of these to grow a Nali Healing Fruit. It can heal you for +29. If it hasn't finished growing, it will heal you from 7-29 hitpoints.
Voice Box
- Main Article: VoiceBox
Creates a sound diversion to distract your enemies. Doesn't work on artificial inteligence (Monsters in SP, Bots in multiplayer) because their coding didn't take this into account. It only fools multiplayer people (because they are humans not bots). It plays shooting sounds and footsteps.