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− | The Relics are mutators introduced in the Epic Bonus Pack for ''[[Unreal Tournament]]''.
| + | #REDIRECT [[Relic]] |
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− | == Overview ==
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− | The relics are powerups which spawn in a random place in the map. They give a permanent boost of some stat, or some benefit to the player, which lasts until the player toss said relic or dies. It disappears after a certain time if nobody picked it up. It's possible to have several relics in a match, but the player(s) can carry just one at the same time.
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− | == Relic functions ==
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− | {| class="wikitable"
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− | ! Relic !! Description
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− | | '''Relic: Defense''' || Prevents 60% of all damage sustained by it's user.
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− | | '''Relic: Redemption''' || Prevents it's user from being fragged. It only works once.<br>If the user was carrying a flag, it's dropped.
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− | | '''Relic: Regeneration''' || Gives 10 HP to it's user every second.
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− | | '''Relic: Speed''' || Increases it's user's speed and air control reflexes.
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− | | '''Relic: Strength''' || Increases it's user's damage output.
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− | | '''Relic: Vengeance''' || When it's user dies, a big skull appears above him. It then explodes like a Redeemer.
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− | |}
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− | [[Category:Mutators]]
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