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Relics
From Liandri Archives
Revision as of 20:08, 7 November 2011 by Neon Knight (talk | contribs)
The Relics are mutators introduced in the Epic Bonus Pack for Unreal Tournament.
Overview
The relics are powerups which spawn in a random place in the map and teleport to some other place after not being taken for about 27 seconds. They give a permanent boost of some characteristics, a special benefit to the player or cause a special event when dying. There can be several relics in one game, but players can have only one relic at a time. It is possible to change relics by throwing the one held (bind mutate tossrelic or in the configuration menu) and taking the new one.
Relic functions
Relic | Description |
---|---|
Relic: Defense | Prevents 60% of all damage sustained by it's user. |
Relic: Redemption | When the user's health is 0, instead of dying, he/she teleports to a safer location. It only works once, and wores off after being used. If the user was carrying a flag, it's dropped. |
Relic: Regeneration | Gives 10 HP to it's user every second. |
Relic: Speed | Increases it's user's speed and air control reflexes. |
Relic: Strength | Increases it's user's damage output. |
Relic: Vengeance | When it's user dies, a big skull appears above him. It then explodes like a Redeemer. |