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Talk:Combat Assault Rifle

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Revision as of 12:00, 23 October 2007 by Retodon8 (talk | contribs) (Merged with (to) Assault Rifle)
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The page Assault rifle has already something about URTNP's Combat assault rifle. Two possibilities: 1. 2 pages, one for UT2003/4 assault rifle, and one for URTNP and Unreal II's assault rifle. 2. One page with all assault-rifle related weapons. -N1ghtmare 15:26, 19 September 2007 (EDT)

At least for now I say put everything in one article. The weapons are all assault rifles with grenade launching functionalities, and both function similarly in general. If someone feels they are dissimilar enough and can properly describe them to reflect that, of course maybe there should be multiple articles, but I don't see that happening. This current version is... not even really a stub. It's exactly like something else, only every aspect of it (forgot to mention the design) is different? That (and more) would be better added in the existing AR article. Retodon8 16:00, 23 September 2007 (EDT)
Agreed. Essentially, any info that's on this page can be added to the Assault Rifle page and then this page will just redirect to the relevant section there. --IceCreamYou 22:57, 23 September 2007 (EDT)
I think everybody forgot about this, so I decided I'd be the one to put the CAR info in the AR article, with corrections (instant hit grenades?) I didn't point to a specific section, since the CAR appears in 2 games, and it's easy enough to figure it out which one you want. Retodon8 14:00, 23 October 2007 (EDT)

well, at least we should put some info in for either article, as to at least a descent description of both. --DarkBarrage99