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Talk:XMP vehicles

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Revision as of 15:24, 15 May 2008 by GreatEmerald (talk | contribs)
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Should we have the XMP vehicles all on the same page? UT2004/UT3 vehicles are being separated out, but those will generally have more content than there will be for these. --Haarg 04:50, 14 August 2007 (EDT)

As you said, the amount of content is one reason why I chose to do one big article. Maybe if somebody (multiple bodies) adds info about the different vehicles, they will be more deserving of their own articles, but I don't expect this to happen. I think it's a crying shame, but XMP never got of the ground properly, and it's dead for most intents and purposes. :( This also means vehicles probably won't be returning like the UT ones, which helped those in the article content department. Well, maybe due to UTXMP someone will add a bunch of tactics and the like, stretching he article enough to split it up. Speaking of which-like, there should be some embedded vehicles images in the article. :) Retodon8 10:26, 14 August 2007 (EDT)
I'm thinking about that now. Probably will add some info, and split them up. By the way, don't you think Unreal Tournament vehicles should be simply named Vehicles or Useable Vehicles in Unreal Universe? Also, is it worth mentioning that Scorpion = enhanced Raptor, Hellbender = enhanced Harbinger and Goliath = enhanced Juggernaut? At least Scorpion model is essentially the same, as well as the concept, while Harbinger's seats are similar, plus overall feel, and Juggernaut's mesh and cannon is essentially similar (just the flame thrower was changed to a turret due to lack of particle damage and to help to defend from air). --GreatEmerald 17:24, 15 May 2008 (EDT)