Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Template talk:Gametypes
From Liandri Archives
Revision as of 16:12, 16 February 2008 by Haarg (talk | contribs) (Template talk:Multiplayer Gametypes moved to Template talk:Gametypes)
Single Player vs Multi Player
As brought up with regards to Marine Match, this should probably be revised to be all gametypes instead of just multi. The only single player gametypes I can thing of though, would be Marine Match and 'Story mode' as in most single player games. Are there any others I'm not considering? If it's limited to that, I would just rename the template. If there are other things to consider, it may also be worth revising the template to have two separate sections. --Haarg 11:47, 14 February 2008 (EST)
- UT2004's Invasion feels "single player"-ish enough, and it's possible to play any gametype alone (except maybe U2:XMP), offline, optionally adding bots. Hmmm, UC2 has the main storyline to play through with Anubis as well as alternate, simpler (no cutscenes) ladders with other characters. I can't think of anything else. I agree with removing the word "Multiplayer" from the template. Retodon8 17:02, 14 February 2008 (EST)
- Invasion is still "multiplayer-ish" enough. You do get regular bots as team mates in offline play. It's basically a team game with one player team and one monster team, similar to co-op online mission mode. I'm with Haarg's initial suggestion. There simply aren't enough singleplayer-only gametypes to justify separating the templates. Maybe it's worth a try separating pure offline gametypes from the online-capable ones. --Wormbo 03:23, 15 February 2008 (EST)
- You're talking about simply renaming "Multiplayer Gametypes" to just "Gametypes", right? If so, we are four, so I guess that's the way to go. I'm not sure I understand that last part though. You don't want to split single and multiplayer either, but you do want to, maybe, split offline and online? Isn't that pretty much the same thing? Are you referring to something other than the template maybe? I figure mentioning off- and/or online, single player and/or multiplayer manually in the individual articles is enough. Retodon8 13:58, 15 February 2008 (EST)
- Nevermind me, I only thought about visually splitting offline-only gametypes, but keeping them in the same template. After thinking about it, it doesn't seem to make much sense anymore as there are only really few stock gametypes falling in that category. --Wormbo 03:25, 16 February 2008 (EST)