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Difference between revisions of "Unreal Tournament"
From Liandri Archives
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'''Unreal Tournament''' is the first game in the [[Unreal Tournament series]] and the second game in the [[Unreal series]]. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 26, 1999. | '''Unreal Tournament''' is the first game in the [[Unreal Tournament series]] and the second game in the [[Unreal series]]. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 26, 1999. | ||
__TOC__ | __TOC__ | ||
+ | ==Intro== | ||
+ | ''In the year 2291, in an attempt to control violence between deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament'' | ||
==Development== | ==Development== | ||
==Demo== | ==Demo== | ||
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{{main|Team DeathMatch}} | {{main|Team DeathMatch}} | ||
Ye olde Team DeathMatch | Ye olde Team DeathMatch | ||
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===Capture The Flag=== | ===Capture The Flag=== | ||
{{main|Capture The Flag}} | {{main|Capture The Flag}} |
Revision as of 09:56, 9 July 2007
Unreal Tournament is the first game in the Unreal Tournament series and the second game in the Unreal series. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 26, 1999.
Contents
Intro
In the year 2291, in an attempt to control violence between deep-space miners, the New Earth Government legalized no-holds-barred fighting. Liandri Mining Corporation working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of Deathmatch. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament
Development
Demo
Releases and Formats
Engine
Music
Weapons
- Translocator
- Impact Hammer
- Enforcers
- Bio Rifle
- Shock Rifle
- Minigun
- Ripper
- Rocket Launcher
- Flak Cannon
- Sniper Rifle
- Redeemer
Characters
Malcolm
Xan
Gametypes
DeathMatch
- Main Article: DeathMatch
Ye olde DeathMatch
Team DeathMatch
- Main Article: Team DeathMatch
Ye olde Team DeathMatch
Capture The Flag
- Main Article: Capture The Flag
Yw old CTF
Assault
- Main Article: Assault
Ye olde Assault
Domination
- Main Article: Domination
Ye olde Domination