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VCTF-Kargo

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Revision as of 19:20, 27 March 2010 by Neon Knight (talk | contribs) (Campaign Info)
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The harbors of the Alluvion River are the primary entry points for colonial supply lines. These shipping lanes are shared by all factions, and monitored by an N.E.G. peacekeeping force. This port is a highly contested supply point on the edge of Axon territory, with the Izanagi mainland just across the bay.
Unreal Tournament 3 map description
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Full title
Game Unreal Tournament 3
Gametype Unknown

Item List

Weapons

Power-ups

Strategy

Campaign Info

Briefing

"These harbors are full of vehicles loading cargo, moving personnel, and maintaining the perimeter. To even the odds, supply requisitioned a few longbows for us. The Anti vehicle rocket launcher - A.K.A. the 'AVRiL Longbow' - fires armor piercing missiles using an onboard optical tracking system. If all that fancy tech works as advertised, it sounds like a sniper rifle for blowing up vehicles. Bishop, have fun."

The Second Time

"I don't like what's going on here. The Axon are quiet - no attempts to recapture the Alluvion Corridor. Four recon teams went into Oxida Nova. Only one made it out. They reported I quote, "Overwhelming hordes of Krall mercenaries slaughtering everyone wholesale." Before we could get defenses online, the Krall crossed the bay and hit our supply-lines. We need to move quickly, or this entire op is going up in smoke. We've seen what these bastards can do first hand. This time, they don't have the element of surprise but we're still heavily outnumbered. Don't kid yourselves. Respawners or not, every time we fight the Krall, we're fighting for survival."

Mission Objectives

  • Disable the enemy Respawner by removing its FLaGs.
  • Control the boat in the mid-ground to access a Goliath.
  • Line up a Scorpion boost to jump from ramp to ramp across the boat.

Voice Chat