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Difference between revisions of "Warlord"

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(Added: "Category:Unreal enemies" + cleanup)
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[[Image:DemonLordsLair.jpg|thumb|The Warlord]]
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{{Infobox Unreal Enemy
*Health: from 1100 to 1595
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| name=Warlord
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| image=[[Image:Placeholder.png|226px]]
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| health=1100
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| projdamage=60
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| meleedamage=40
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| abilities= Flying<br> Teleporting
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| appearances = 
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* [[Demonlord's Lair]]
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* [[Skaarj Generator]]
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* [[Escape from Na Pali]]
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}}
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The '''WarLord''' is at the top of the militaristic side of the [[Skaarj]] presence on [[Na Pali]]. The WarLord towers over even a Berserker, wears a full-body armor suit with a dark green and black color scheme, wields a large, heat-seeking missile launcher, and possesses the ability to fly with a pair of large, bat-like wings on his back.
 
The '''WarLord''' is at the top of the militaristic side of the [[Skaarj]] presence on [[Na Pali]]. The WarLord towers over even a Berserker, wears a full-body armor suit with a dark green and black color scheme, wields a large, heat-seeking missile launcher, and possesses the ability to fly with a pair of large, bat-like wings on his back.
  
The WarLord is as agile in the air as other Skaarj are on the ground, avoiding incoming fire and dodging out of the line of fire of instant-hit weapons before you even fire at him. His missiles do significant damage, and their ability to track the player makes them a formidable attack. Up close, the WarLord will bash the player with his launcher, a surprisingly clumsy seeming attack from such an agile race. In Unreal, you will have a teaser fight with the WarLord in a lava-filled cave beneath the [[Nali Castle]] called [[Demonlord's Lair]] and finally finish the battle inside the [[Skaarj Generator]] inside the Skaarj Mothership.
 
  
[[Category:Unreal characters]] [[Category:Unreal enemies]]
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[[Image:Warlord_Size.png|thumb|left|200px|Warlord's size compared to the player]]
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The WarLord is as agile in the air as other Skaarj are on the ground, avoiding incoming fire and dodging out of the line of fire of instant-hit weapons before you even fire at him. His missiles do significant damage, and their ability to track the player makes them a formidable attack. Up close, the WarLord will bash the player with his launcher, a surprisingly clumsy seeming attack from such an agile race. When getting lower on health, the Warlord will also teleport away to regain its health. In Unreal, you will have a teaser fight with the WarLord in a lava-filled cave beneath the [[Nali Castle]] called [[Demonlord's Lair]] and finally finish the battle inside the [[Skaarj Generator]] inside the Skaarj Mothership.
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The Warlord returns in the [[Invasion]] gametype in [[Unreal Tournament 2003]] and [[Unreal Tournament 2004]]. It doesn't usually appear until late in the game, and the final wave often consists only of Warlords.
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[[Category:Unreal enemies]]

Revision as of 18:18, 9 July 2008

Warlord
Placeholder.png
Health 1100
Projectile Damage 60
Melee Damage 40
Abilities: Flying
Teleporting
Main Appearances:


The WarLord is at the top of the militaristic side of the Skaarj presence on Na Pali. The WarLord towers over even a Berserker, wears a full-body armor suit with a dark green and black color scheme, wields a large, heat-seeking missile launcher, and possesses the ability to fly with a pair of large, bat-like wings on his back.


Warlord's size compared to the player

The WarLord is as agile in the air as other Skaarj are on the ground, avoiding incoming fire and dodging out of the line of fire of instant-hit weapons before you even fire at him. His missiles do significant damage, and their ability to track the player makes them a formidable attack. Up close, the WarLord will bash the player with his launcher, a surprisingly clumsy seeming attack from such an agile race. When getting lower on health, the Warlord will also teleport away to regain its health. In Unreal, you will have a teaser fight with the WarLord in a lava-filled cave beneath the Nali Castle called Demonlord's Lair and finally finish the battle inside the Skaarj Generator inside the Skaarj Mothership.

The Warlord returns in the Invasion gametype in Unreal Tournament 2003 and Unreal Tournament 2004. It doesn't usually appear until late in the game, and the final wave often consists only of Warlords.