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Difference between revisions of "AS-Guardia"

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{{stub}}
 
 
{{Infobox Map
 
{{Infobox Map
 
| title      = Guardia Fortress
 
| title      = Guardia Fortress
| description = Attackers must enter the military base Guardia by setting the fuse to breach the cave wall, and then destroy the plasma tank.
+
<!-- | description = Attackers must enter the military base Guardia by setting the fuse to breach the cave wall, and then destroy the plasma tank. -->
 
| mapimage    = AS-Guardia.jpg
 
| mapimage    = AS-Guardia.jpg
 
| imagedesc  = AS-Guardia
 
| imagedesc  = AS-Guardia
Line 13: Line 12:
  
 
== Map Description ==
 
== Map Description ==
 +
A straightforward, if linear, map taking place in an underground base.
 +
 +
The attackers start in a cavern near the base, and have planted explosives near a discovered wall. The base itself is pretty linear, with just a single U-shaped passage spanning from the cavern to the cargo bay, including a bridge over a lava pool. The cargo bay area has several crates holding several items, many of which are pretty tricky to obtain. Finally, behind a pair of blast doors, there's the tank which must be destroyed.
 +
 
This map has a time limit of '''5:00'''.
 
This map has a time limit of '''5:00'''.
  
 
A very changed, but retaining the basic idea, version of this map is in [[Unreal Tournament 2004]] - [[AS-Glacier]].
 
A very changed, but retaining the basic idea, version of this map is in [[Unreal Tournament 2004]] - [[AS-Glacier]].
  
=== Objectives ===
+
== Objectives ==
#Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
+
=== Objective 1 ===
#Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
+
[[Image:AS-Guardia1.jpg|thumb|right|128px|Objective 1]]
#Once the door is opened, destroy the prototype tank by shooting at the turret.
+
{{QuoteSource|Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.|UT|UT}}
 
+
{{clear}}
 +
=== Objective 2 ===
 +
[[Image:AS-Guardia2.jpg|thumb|right|128px|Objective 2]]
 +
{{QuoteSource|Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.|UT|UT}}
 +
{{clear}}
 +
=== Objective 3 ===
 +
[[Image:AS-Guardia3.jpg|thumb|right|128px|Objective 3]]
 +
{{QuoteSource|Once the door is opened, destroy the prototype tank by shooting at the turret.|UT|UT}}
 +
{{clear}}
 
== Weapons & Pickups ==
 
== Weapons & Pickups ==
 
=== Weapons ===
 
=== Weapons ===
 +
{{WeaponsTableHeader}}
 +
{{WeaponsTableRow|
 +
weapon=Shock Rifle|
 +
wamnt=1|
 +
aamnt=3|
 +
wloc=1x Defender's first spawn room, U-corridor.|
 +
aloc=3x Switch room, near entrance.|}}
 +
{{WeaponsTableRow|
 +
weapon=Pulse Gun|
 +
wamnt=2|
 +
aamnt=6|
 +
wloc=1x Attacker's entrance. 1x Defender's second spawn room.|
 +
aloc=2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.|}}
 +
{{WeaponsTableRow|
 +
weapon=Minigun|
 +
wamnt=1|
 +
aamnt=4|
 +
wloc=1x Defender's third spawn room.|
 +
aloc=1x Defender's third spawn room, near Minigun.|}}
 +
{{WeaponsTableRow|
 +
weapon=Flak Cannon|
 +
wamnt=2|
 +
aamnt=4|
 +
wloc=1x Attacker's entrance. 1x Defender's first spawn room.|
 +
aloc=4x Defender's first spawn room, near Flak.|}}
 +
{{WeaponsTableRow|
 +
weapon=Rocket Launcher|
 +
wamnt=1|
 +
aamnt=2|
 +
wloc=1x Lava Bridge.|
 +
aloc=2x Switch room, near Tank door.|}}
 +
{{WeaponsTableFooter}}
 +
 
=== Pickups ===
 
=== Pickups ===
 +
{{PickupsTableHeader}}
 +
{{PickupsTableRow|
 +
item=Health Pack|
 +
amnt=6|
 +
locat=2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.}}
 +
{{PickupsTableRow|
 +
item=Big Keg O'Health|
 +
amnt=1|
 +
locat=1x Above a crate, near the Tank door.}}
 +
{{PickupsTableRow|
 +
item=Shield Belt|
 +
amnt=1|
 +
locat=1x Switch room, above a crate below the switch ledge.}}
 +
{{PickupsTableFooter}}
  
 
== Tips & tricks ==
 
== Tips & tricks ==
 +
{{sectstub}}
  
 
== Trivia ==
 
== Trivia ==
 
* This map is used for the Assault tutorial of the Single Player ladder.
 
* This map is used for the Assault tutorial of the Single Player ladder.
* The description belongs to the Playstation 2 version of the map.
+
* The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.
 
 
== Gallery ==
 
<gallery>
 
Image:AS-Guardia1.jpg|Objective 1
 
Image:AS-Guardia2.jpg|Objective 2
 
Image:AS-Guardia3.jpg|Objective 3
 
</gallery>
 
  
 
{{Navbox maps|game=Unreal Tournament|gametype=Assault}}
 
{{Navbox maps|game=Unreal Tournament|gametype=Assault}}

Latest revision as of 18:04, 14 February 2016


AS-Guardia
Full title Guardia Fortress
Author(s) Cliff Bleszinski
Players 6-12
Music Course
Game Unreal Tournament
Gametype Assault

Map Description

A straightforward, if linear, map taking place in an underground base.

The attackers start in a cavern near the base, and have planted explosives near a discovered wall. The base itself is pretty linear, with just a single U-shaped passage spanning from the cavern to the cargo bay, including a bridge over a lava pool. The cargo bay area has several crates holding several items, many of which are pretty tricky to obtain. Finally, behind a pair of blast doors, there's the tank which must be destroyed.

This map has a time limit of 5:00.

A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.

Objectives

Objective 1

Objective 1
Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.

Objective 2

Objective 2
Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.

Objective 3

Objective 3
Once the door is opened, destroy the prototype tank by shooting at the turret.

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
Shock Rifle 1 3 1x Defender's first spawn room, U-corridor. 3x Switch room, near entrance.
Pulse Gun 2 6 1x Attacker's entrance. 1x Defender's second spawn room. 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.
Minigun 1 4 1x Defender's third spawn room. 1x Defender's third spawn room, near Minigun.
Flak Cannon 2 4 1x Attacker's entrance. 1x Defender's first spawn room. 4x Defender's first spawn room, near Flak.
Rocket Launcher 1 2 1x Lava Bridge. 2x Switch room, near Tank door.

Pickups

Pickup Count Location
Health Pack 6 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.
Big Keg O'Health 1 1x Above a crate, near the Tank door.
Shield Belt 1 1x Switch room, above a crate below the switch ledge.

Tips & tricks

Trivia

  • This map is used for the Assault tutorial of the Single Player ladder.
  • The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.