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Difference between revisions of "AS-Guardia"
From Liandri Archives
Neon Knight (talk | contribs) |
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!width="60"|Ammo | !width="60"|Ammo | ||
!width="350"|Location | !width="350"|Location | ||
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| [[Shock Rifle]] || 1 || 3 || '''Weapon:''' 1x Defender's first spawn room, U-corridor.<br>'''Ammo:''' 3x Switch room, near entrance. | | [[Shock Rifle]] || 1 || 3 || '''Weapon:''' 1x Defender's first spawn room, U-corridor.<br>'''Ammo:''' 3x Switch room, near entrance. | ||
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| [[Pulse Gun]] || 2 || 6 || '''Weapon:''' 1x Attacker's entrance. 1x Defender's second spawn room.<br>'''Ammo:''' 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance. | | [[Pulse Gun]] || 2 || 6 || '''Weapon:''' 1x Attacker's entrance. 1x Defender's second spawn room.<br>'''Ammo:''' 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance. | ||
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| [[Minigun]] || 1 || 4 || '''Weapon:''' 1x Defender's third spawn room.<br>'''Ammo:''' 1x Defender's third spawn room, near Minigun. | | [[Minigun]] || 1 || 4 || '''Weapon:''' 1x Defender's third spawn room.<br>'''Ammo:''' 1x Defender's third spawn room, near Minigun. | ||
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| [[Rocket Launcher]] || 1 || 2 || '''Weapon:''' 1x Lava Bridge.<br>'''Ammo:''' 2x Switch room, near Tank door. | | [[Rocket Launcher]] || 1 || 2 || '''Weapon:''' 1x Lava Bridge.<br>'''Ammo:''' 2x Switch room, near Tank door. | ||
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Revision as of 13:43, 6 January 2013
Attackers must enter the military base Guardia by setting the fuse to breach the cave wall, and then destroy the plasma tank.
Unreal Tournament map description
Full title | Guardia Fortress |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-12 |
Music | Course |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
This map has a time limit of 5:00.
A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.
Objectives
- Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
- Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
- Once the door is opened, destroy the prototype tank by shooting at the turret.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Location |
---|---|---|---|
Shock Rifle | 1 | 3 | Weapon: 1x Defender's first spawn room, U-corridor. Ammo: 3x Switch room, near entrance. |
Pulse Gun | 2 | 6 | Weapon: 1x Attacker's entrance. 1x Defender's second spawn room. Ammo: 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance. |
Minigun | 1 | 4 | Weapon: 1x Defender's third spawn room. Ammo: 1x Defender's third spawn room, near Minigun. |
Flak Cannon | 2 | 4 | Weapon: 1x Attacker's entrance. 1x Defender's first spawn room. Ammo: 4x Defender's first spawn room, near Flak. |
Rocket Launcher | 1 | 2 | Weapon: 1x Lava Bridge. Ammo: 2x Switch room, near Tank door. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 6 | 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift. |
Big Keg O' Health | 1 | 1x Above a crate, near the Tank door. |
Shield Belt | 1 | 1x Switch room, above a crate below the switch ledge. |
Tips & tricks
Trivia
- This map is used for the Assault tutorial of the Single Player ladder.
- The description belongs to the Playstation 2 version of the map.
- The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.
Gallery
Unreal Tournament - Assault maps |