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Difference between revisions of "AS-Guardia"

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(Commenting until a proper source can be found. Also, the PS2 version featured Guardia in the Tutorial, not as a standalone map.)
(Weapons & Pickups: Added new weapon/pickup templates.)
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== Weapons & Pickups ==
 
== Weapons & Pickups ==
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{WeaponsTableHeader}}
|-
+
{{WeaponsTableRow|
!width="100"|Weapon
+
weapon=Shock Rifle|
!width="60"|Count
+
wamnt=1|
!width="60"|Ammo
+
aamnt=3|
!width="350"|Location
+
wloc=1x Defender's first spawn room, U-corridor.|
|-
+
aloc=3x Switch room, near entrance.|}}
| [[Shock Rifle]] || 1 || 3 || '''Weapon:''' 1x Defender's first spawn room, U-corridor.<br>'''Ammo:''' 3x Switch room, near entrance.
+
{{WeaponsTableRow|
|-
+
weapon=Pulse Gun|
| [[Pulse Gun]] || 2 || 6 || '''Weapon:''' 1x Attacker's entrance. 1x Defender's second spawn room.<br>'''Ammo:''' 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.
+
wamnt=2|
|-
+
aamnt=6|
| [[Minigun]] || 1 || 4 || '''Weapon:''' 1x Defender's third spawn room.<br>'''Ammo:''' 1x Defender's third spawn room, near Minigun.
+
wloc=1x Attacker's entrance. 1x Defender's second spawn room.|
|-
+
aloc=2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.|}}
| [[Flak Cannon]] || 2 || 4 || '''Weapon:''' 1x Attacker's entrance. 1x Defender's first spawn room.<br>'''Ammo:''' 4x Defender's first spawn room, near Flak.
+
{{WeaponsTableRow|
|-
+
weapon=Minigun|
| [[Rocket Launcher]] || 1 || 2 || '''Weapon:''' 1x Lava Bridge.<br>'''Ammo:''' 2x Switch room, near Tank door.
+
wamnt=1|
|-
+
aamnt=4|
|}
+
wloc=1x Defender's third spawn room.|
 +
aloc=1x Defender's third spawn room, near Minigun.|}}
 +
{{WeaponsTableRow|
 +
weapon=Flak Cannon|
 +
wamnt=2|
 +
aamnt=4|
 +
wloc=1x Attacker's entrance. 1x Defender's first spawn room.|
 +
aloc=4x Defender's first spawn room, near Flak.|}}
 +
{{WeaponsTableRow|
 +
weapon=Rocket Launcher|
 +
wamnt=1|
 +
aamnt=2|
 +
wloc=1x Lava Bridge.|
 +
aloc=2x Switch room, near Tank door.|}}
 +
{{WeaponsTableFooter}}
  
 
=== Pickups ===
 
=== Pickups ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{PickupsTableHeader}}
|-
+
{{PickupsTableRow|
!width="165"|Pickup
+
item=Health Pack|
!width="60"|Count
+
amnt=6|
!width="350"|Location
+
locat=2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.}}
|-
+
{{PickupsTableRow|
| [[Health#Unreal_Tournament|Health Pack]] || 6 || 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.
+
item=Big Keg O'Health|
|-
+
amnt=1|
| [[Health#Unreal_Tournament|Big Keg O' Health]] || 1 || 1x Above a crate, near the Tank door.
+
locat=1x Above a crate, near the Tank door.}}
|-
+
{{PickupsTableRow|
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || 1x Switch room, above a crate below the switch ledge.
+
item=Shield Belt|
|-
+
amnt=1|
|}
+
locat=1x Switch room, above a crate below the switch ledge.}}
 +
{{PickupsTableFooter}}
  
 
== Tips & tricks ==
 
== Tips & tricks ==

Revision as of 12:48, 14 February 2016


AS-Guardia
Full title Guardia Fortress
Author(s) Cliff Bleszinski
Players 6-12
Music Course
Game Unreal Tournament
Gametype Assault

Map Description

This map has a time limit of 5:00.

A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.

Objectives

  1. Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
  2. Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
  3. Once the door is opened, destroy the prototype tank by shooting at the turret.

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
Shock Rifle 1 3 1x Defender's first spawn room, U-corridor. 3x Switch room, near entrance.
Pulse Gun 2 6 1x Attacker's entrance. 1x Defender's second spawn room. 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.
Minigun 1 4 1x Defender's third spawn room. 1x Defender's third spawn room, near Minigun.
Flak Cannon 2 4 1x Attacker's entrance. 1x Defender's first spawn room. 4x Defender's first spawn room, near Flak.
Rocket Launcher 1 2 1x Lava Bridge. 2x Switch room, near Tank door.

Pickups

Pickup Count Location
Health Pack 6 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.
Big Keg O'Health 1 1x Above a crate, near the Tank door.
Shield Belt 1 1x Switch room, above a crate below the switch ledge.

Tips & tricks

Trivia

  • This map is used for the Assault tutorial of the Single Player ladder.
  • The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.

Gallery