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Difference between revisions of "AS-Guardia"
From Liandri Archives
Neon Knight (talk | contribs) (Commenting until a proper source can be found. Also, the PS2 version featured Guardia in the Tutorial, not as a standalone map.) |
Neon Knight (talk | contribs) (→Weapons & Pickups: Added new weapon/pickup templates.) |
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== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | { | + | {{WeaponsTableHeader}} |
− | | | + | {{WeaponsTableRow| |
− | + | weapon=Shock Rifle| | |
− | + | wamnt=1| | |
− | + | aamnt=3| | |
− | + | wloc=1x Defender's first spawn room, U-corridor.| | |
− | + | aloc=3x Switch room, near entrance.|}} | |
− | + | {{WeaponsTableRow| | |
− | | | + | weapon=Pulse Gun| |
− | + | wamnt=2| | |
− | | | + | aamnt=6| |
− | + | wloc=1x Attacker's entrance. 1x Defender's second spawn room.| | |
− | | | + | aloc=2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance.|}} |
− | + | {{WeaponsTableRow| | |
− | | | + | weapon=Minigun| |
− | + | wamnt=1| | |
− | | | + | aamnt=4| |
− | + | wloc=1x Defender's third spawn room.| | |
+ | aloc=1x Defender's third spawn room, near Minigun.|}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Flak Cannon| | ||
+ | wamnt=2| | ||
+ | aamnt=4| | ||
+ | wloc=1x Attacker's entrance. 1x Defender's first spawn room.| | ||
+ | aloc=4x Defender's first spawn room, near Flak.|}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Rocket Launcher| | ||
+ | wamnt=1| | ||
+ | aamnt=2| | ||
+ | wloc=1x Lava Bridge.| | ||
+ | aloc=2x Switch room, near Tank door.|}} | ||
+ | {{WeaponsTableFooter}} | ||
=== Pickups === | === Pickups === | ||
− | { | + | {{PickupsTableHeader}} |
− | | | + | {{PickupsTableRow| |
− | + | item=Health Pack| | |
− | + | amnt=6| | |
− | + | locat=2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift.}} | |
− | + | {{PickupsTableRow| | |
− | + | item=Big Keg O'Health| | |
− | | | + | amnt=1| |
− | + | locat=1x Above a crate, near the Tank door.}} | |
− | | | + | {{PickupsTableRow| |
− | + | item=Shield Belt| | |
− | + | amnt=1| | |
− | + | locat=1x Switch room, above a crate below the switch ledge.}} | |
+ | {{PickupsTableFooter}} | ||
== Tips & tricks == | == Tips & tricks == |
Revision as of 12:48, 14 February 2016
Full title | Guardia Fortress |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-12 |
Music | Course |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
This map has a time limit of 5:00.
A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.
Objectives
- Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
- Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
- Once the door is opened, destroy the prototype tank by shooting at the turret.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
Shock Rifle | 1 | 3 | 1x Defender's first spawn room, U-corridor. | 3x Switch room, near entrance. |
Pulse Gun | 2 | 6 | 1x Attacker's entrance. 1x Defender's second spawn room. | 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance. |
Minigun | 1 | 4 | 1x Defender's third spawn room. | 1x Defender's third spawn room, near Minigun. |
Flak Cannon | 2 | 4 | 1x Attacker's entrance. 1x Defender's first spawn room. | 4x Defender's first spawn room, near Flak. |
Rocket Launcher | 1 | 2 | 1x Lava Bridge. | 2x Switch room, near Tank door. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 6 | 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift. |
Big Keg O'Health | 1 | 1x Above a crate, near the Tank door. |
Shield Belt | 1 | 1x Switch room, above a crate below the switch ledge. |
Tips & tricks
Trivia
- This map is used for the Assault tutorial of the Single Player ladder.
- The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.
Gallery
Unreal Tournament - Assault maps |