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Difference between revisions of "AS-Guardia"
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Neon Knight (talk | contribs) (→Weapons & Pickups: Added new weapon/pickup templates.) |
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== Map Description == | == Map Description == | ||
− | + | A straightforward, if linear, map taking place in an underground base. | |
+ | |||
+ | The attackers start in a cavern near the base, and have planted explosives near a discovered wall. The base itself is pretty linear, with just a single U-shaped passage spanning from the cavern to the cargo bay, including a bridge over a lava pool. The cargo bay area has several crates holding several items, many of which are pretty tricky to obtain. Finally, behind a pair of blast doors, there's the tank which must be destroyed. | ||
This map has a time limit of '''5:00'''. | This map has a time limit of '''5:00'''. | ||
Line 18: | Line 20: | ||
A very changed, but retaining the basic idea, version of this map is in [[Unreal Tournament 2004]] - [[AS-Glacier]]. | A very changed, but retaining the basic idea, version of this map is in [[Unreal Tournament 2004]] - [[AS-Glacier]]. | ||
− | === | + | == Objectives == |
− | + | === Objective 1 === | |
− | + | [[Image:AS-Guardia1.jpg|thumb|right|128px|Objective 1]] | |
− | + | {{QuoteSource|Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.|UT|UT}} | |
− | + | {{clear}} | |
+ | === Objective 2 === | ||
+ | [[Image:AS-Guardia2.jpg|thumb|right|128px|Objective 2]] | ||
+ | {{QuoteSource|Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.|UT|UT}} | ||
+ | {{clear}} | ||
+ | === Objective 3 === | ||
+ | [[Image:AS-Guardia3.jpg|thumb|right|128px|Objective 3]] | ||
+ | {{QuoteSource|Once the door is opened, destroy the prototype tank by shooting at the turret.|UT|UT}} | ||
+ | {{clear}} | ||
== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
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* This map is used for the Assault tutorial of the Single Player ladder. | * This map is used for the Assault tutorial of the Single Player ladder. | ||
* The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine. | * The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine. | ||
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{{Navbox maps|game=Unreal Tournament|gametype=Assault}} | {{Navbox maps|game=Unreal Tournament|gametype=Assault}} |
Latest revision as of 17:04, 14 February 2016
Full title | Guardia Fortress |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-12 |
Music | Course |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
A straightforward, if linear, map taking place in an underground base.
The attackers start in a cavern near the base, and have planted explosives near a discovered wall. The base itself is pretty linear, with just a single U-shaped passage spanning from the cavern to the cargo bay, including a bridge over a lava pool. The cargo bay area has several crates holding several items, many of which are pretty tricky to obtain. Finally, behind a pair of blast doors, there's the tank which must be destroyed.
This map has a time limit of 5:00.
A very changed, but retaining the basic idea, version of this map is in Unreal Tournament 2004 - AS-Glacier.
Objectives
Objective 1
Shoot at the fuse to ignite it and blow up the TNT, which will permit access to the underground base.
Objective 2
Make your way through the base, dealing with all gun turrets and enemies you find along the way, until you ride a lift up to a platform that has the garage activation switch.
Objective 3
Once the door is opened, destroy the prototype tank by shooting at the turret.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
Shock Rifle | 1 | 3 | 1x Defender's first spawn room, U-corridor. | 3x Switch room, near entrance. |
Pulse Gun | 2 | 6 | 1x Attacker's entrance. 1x Defender's second spawn room. | 2x Near Destroyable wall. 2x Defender's second spawn room. 2x Switch room, near entrance. |
Minigun | 1 | 4 | 1x Defender's third spawn room. | 1x Defender's third spawn room, near Minigun. |
Flak Cannon | 2 | 4 | 1x Attacker's entrance. 1x Defender's first spawn room. | 4x Defender's first spawn room, near Flak. |
Rocket Launcher | 1 | 2 | 1x Lava Bridge. | 2x Switch room, near Tank door. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 6 | 2x Near Destroyable door, defender's side, behind boxes. 2x Curve to the lava bridge. 2x Switch room, near the lift. |
Big Keg O'Health | 1 | 1x Above a crate, near the Tank door. |
Shield Belt | 1 | 1x Switch room, above a crate below the switch ledge. |
Tips & tricks
Trivia
- This map is used for the Assault tutorial of the Single Player ladder.
- The beta version of the map had, as the only spawn room, the first one. Also, there was no deck, but instead there was a submarine.
Unreal Tournament - Assault maps |