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AS-Overlord
From Liandri Archives
Revision as of 13:08, 6 December 2012 by Neon Knight (talk | contribs) (Adapting to existing maps' style.)
The tournament organizers at Liandri have decided that the recreation of arguably the Earth’s most violent war would create the perfect arena of combat. Storming the beaches of Normandy in WWII was chosen in particular because of the overwhelming odds facing each member of the attacking force. Defending this beach, however, will prove to be no less of a daunting task.
Unreal Tournament map description
Full title | Operation Overlord |
---|---|
Author(s) | Dave Ewing |
Players | 8-12 |
Music | Mission |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
This map has a time limit of 10:00.
Objectives
Objective 1
In order to disable the Long-Range-Cannon you must make your way through the defenders’ base to the large Gun Cavern deep inside the cliff wall. In there, you will find the ‘Main Gun Control’ room. Destroy the equipment in that room.
Weapons & Pickups
Weapons
Weapons | Amount |
---|---|
Minigun | 4 |
Flak Cannon | 2 |
Rocket Launcher | 3 |
Sniper Rifle | 5 |
Pickups
Ammo | Health | Armor |
---|---|---|
Minigun Ammo x15 | Health Pack x10 | Thigh Pads x1 |
Flak Shells x4 | Armor x4 | |
Rocket Pack x5 | ||
Sniper Ammo x14 |
Strategies
Trivia
- The map is inspired on the assault to the beach of Normandia in WWII.
- The beta version of the map lacked the teleporters, with long way corridors guiding into the defense spots.