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Difference between revisions of "BR-Colossus"

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| players    = 6-14
 
| players    = 6-14
 
| music      = Level16
 
| music      = Level16
| games      = [[UT2004]]
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| games      = [[Unreal Tournament 2004]]
 
| gametype    = Bombing Run
 
| gametype    = Bombing Run
 
}}
 
}}
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</gallery>
 
</gallery>
  
[[Category: Bombing Run maps|Colossus]]
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[[Category:Unreal Tournament 200X maps]]
[[Category: UT2004 maps|Colossus]]
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[[Category:Unreal Tournament 2004 maps]]

Revision as of 10:31, 6 April 2011

Whether attacking by ground or through the air via boost tunnels, expect heavy resistance as your opponents take advantage of terrain and technology to block your path. Maps will be available for those with poor navigational skills. (BR version)


By taking advantage of the fast moving high ground and the relative cover of the low, tactically proficient players can make their way to the flag practically unscathed. Returning with the flag, on the other hand, is another matter altogether. (CTF version)
map description
Screenshot of Colossus
Full title Colossus
Author(s) Dave Ewing
Players 6-14
Music Level16
Games Unreal Tournament 2004
Gametype Bombing Run

Description

Weapons & Pickups

Weapons

Pickups

Strategies

Trivia

This map also has a CTF version which replaces the ball with a 100 shield.

Pictures