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Difference between revisions of "CTF-DE-ElecFields"
From Liandri Archives
Neon Knight (talk | contribs) |
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| players = 6-10 | | players = 6-10 | ||
| music = Level7 | | music = Level7 | ||
− | | games = [[ | + | | games = [[UT2003]] (DE Bonus Pack), [[UT2004]] |
| gametype = Capture the Flag | | gametype = Capture the Flag | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
− | * CTF-ElecFields was scheduled to be included in the retail version of UT2003, but it got cut | + | * CTF-ElecFields was scheduled to be included in the retail version of UT2003, but it got cut because "the shadows/decals were killing it". [http://www.beyondunreal.com/view_story.php?id=915 (source)] It, however, got launched as part of the DE Bonus Pack. |
* The whole map was originally modelled as one, huge static mesh. Later on it was split to several, smaller static meshes. [[Juan Pancho Eekels]] has a picture of the structure mesh on his website: [http://www.xceptone.com/Elec.jpg] | * The whole map was originally modelled as one, huge static mesh. Later on it was split to several, smaller static meshes. [[Juan Pancho Eekels]] has a picture of the structure mesh on his website: [http://www.xceptone.com/Elec.jpg] | ||
* On the inside of the central structure, the level's author has left his signature on a wall. | * On the inside of the central structure, the level's author has left his signature on a wall. | ||
− | [[Category: | + | [[Category:UT2003 maps]] |
− | [[Category: | + | [[Category:UT2004 maps]] |
Latest revision as of 15:22, 15 December 2012
The static towers of the Marakan flow have proven to be one of the most popular venues in the Tournaments since their introduction last season. The true nature of the modern gladiator is revealed as participants butcher their way to victory. Whether competing in CTF or Bombing Run competitions, players must keep one thing in mind at all times as they do battle in the poisonous skies of Purgatory -- It's a long way down.
map description
Full title | ElecFields |
---|---|
Author(s) | Juan Pancho 'XceptOne' Eekels |
Players | 6-10 |
Music | Level7 |
Games | UT2003 (DE Bonus Pack), UT2004 |
Gametype | Capture the Flag |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Shock Rifle | 2 | 4 | 2 next to each weapon pickup |
Link Gun | 1 | 6 | 2 next to pickup, 1 on each path from the Goals |
Minigun | 2 | 8 | 2 in each spawnroom, 1 on each path from the Goals |
Flak Cannon | 1 | 2 | next to the weapon pickup, underneath the bomb |
Rocket Launcher | 2 | 4 | 2 next to each weapon pickup |
Lightning Gun | 1 | 2 | next to the weapon pickup |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 4 | View map |
Big Keg O' Health | 1 | Center of map, underneath Shield Pack |
Shield Pack | 1 | Center of the map |
Double Damage | 2 | On the Goals' platforms |
Strategies
Trivia
- CTF-ElecFields was scheduled to be included in the retail version of UT2003, but it got cut because "the shadows/decals were killing it". (source) It, however, got launched as part of the DE Bonus Pack.
- The whole map was originally modelled as one, huge static mesh. Later on it was split to several, smaller static meshes. Juan Pancho Eekels has a picture of the structure mesh on his website: [1]
- On the inside of the central structure, the level's author has left his signature on a wall.