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Difference between revisions of "CTF-FaceClassic"
From Liandri Archives
(Changed lay-out in Weapons/Pickups section. Added map and Strategies. Sorta.) |
Death to u (talk | contribs) |
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; Offensive | ; Offensive | ||
− | + | You should plan on taking out the enemy snipers first, the best weapons for the job are the [[Sniper Rifle]] | |
+ | and the [[Redeemer]]. | ||
; Defensive | ; Defensive |
Revision as of 16:22, 20 September 2008
This island-asteroid and its two towers have proven to be a perfect setting for Tournament CTF matches, so face your enemy and let the games begin!
Full title | Face Classic |
---|---|
Author(s) | Teddie Tapawan |
Players | 6-10 |
Music | KR-Corrugation-Rise |
Game | UT2004 |
Gametype | Capture the Flag |
For the other versions of this map, see the Recurring maps page
Map Description
This map is a reincarnation of CTF-Face from Unreal Tournament. It stays true to the original in every way, unlike UT2003's CTF-Face3. It is included in the later demo versions (together with CTF-BridgeOfFate) and is currently the most popular Capture the Flag map (even despite the fact that it was introduced only in the 3334 demo version).
The lay-out is very simple: 2 tall towers are placed on the opposite ends of a meteor. These towers are connected with 2 rocky paths that join briefly in the middle (resulting in an X shape, viewed from above). Sniping plays an important part in this map, as both towers have multiple sniper posts at various heights. Players spawn next to/behind the towers, and are thus vulnerable to the enemy's snipers until they are inside.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Location |
---|---|---|---|
Assault Rifle | 0 | 8 | 2 near entrance to each tower. 2 in each flagroom |
Shock Rifle | 2 | 4 | 2 next to each weapon pickup |
Link Gun | 2 | 4 | 2 next to each weapon pickup |
Rocket Launcher | 2 | 8 | 2 next to Double Damage, 2 next to each weapon pickup |
Sniper Rifle | 6 | 18 | On the tower:3, Sniperpost:3, Redeemer room:2, Outside:1 |
Redeemer | 2 | 0 | - |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 8 | 4 in each flagroom, next to the main entrance |
Big Keg O' Health | 1 | In the center of the map |
Super Shield Pack | 2 | On top of both towers |
Double Damage | 2 | On a platform in the flagroom (use Translocator to reach) |
Adrenaline | 22 | 4 in each flagroom, 2 in the sniper posts, 5 behind the towers |
Strategies
- Offensive
You should plan on taking out the enemy snipers first, the best weapons for the job are the Sniper Rifle and the Redeemer.
- Defensive
- The most-used strategy in this map is camping. All the spawnpoints are outside. There are enough Sniper Rifles and ammo boxes to last a lifetime, and the view from the top of the tower makes it easy to snipe the opponent when spawning. Especially in botmatches a good sniper will give the team total control over the map.