NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "CTF-FacingWorlds"

From Liandri Archives

Jump to: navigation, search
(Completed infobox)
m (Pickups: Links)
Line 15: Line 15:
  
 
==Pickups==
 
==Pickups==
*[[Armored Helmet]] x2 - One directly behind each tower
+
*[[Helmet#Unreal_Tournament_3|Helmet]] x2 - One directly behind each tower
*[[Assault Vest]] x2 - Top of each tower behind the teleporter
+
*[[Armor Vest#Unreal Tournament 3|Armor Vest]] x2 - Top of each tower behind the teleporter
 
*[[Damage Amplifier]] x2 - Platform above entrance to each tower; requires translocator to access
 
*[[Damage Amplifier]] x2 - Platform above entrance to each tower; requires translocator to access
 
*[[Big Keg O' Health]] x1 - Center of map
 
*[[Big Keg O' Health]] x1 - Center of map

Revision as of 05:05, 29 August 2008

For other versions of this map, see Recurring maps#Face.
The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.
Unreal Tournament 3 map description
Facing Worlds - Red Base
Full title Facing Worlds
Players 6-10
Music Foregone
Game Unreal Tournament 3
Gametype Capture the Flag
Blue Base

Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.

Pickups

  • Sniper Rifle ammo- In gratuitous quantities by each sniper rifle location, except behind the towers
  • Rocket Launcher ammo x8 - Two by each rocket launcher, two by each damage amp
  • Shock Rifle ammo x4 - Two by each shock rifle

There are no ammo pickups for the link gun.

Weapons

  • Sniper Rifle x6 - By spawn points, behind each tower; On top of each tower; 3rd floor of each tower
  • Link Gun x2 - By spawn points behind each tower
  • Rocket Launcher x2 - Ground floor of each tower, near the flag base
  • Shock Rifle x2 - Ground floor of each tower, opposite the flag base
  • Redeemer x2 - One on 2nd floor of each tower

Tips & Tricks