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Difference between revisions of "DM-1on1-Albatross"

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(Pickups)
(Pickups)
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| [[Armor#Unreal_Tournament|Super Shield]] || 1 || At the end of the inner hallway.
 
| [[Armor#Unreal_Tournament|Super Shield]] || 1 || At the end of the inner hallway.
 
|-
 
|-
| [[Damage Amplifier|UDamage]] || 1 || Double jump from the bridge's columns.
+
| [[Damage Amplifier|UDamage]] || 1 || At the top of the small tower, besides the bridge.
 
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|-
 
|}
 
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Revision as of 15:53, 23 April 2011

From the ancient days of the Tournament comes a classic 1on1 arena, renovated and redesigned to once again mediate in the fate of bloodshed. Do not be fooled by its ostensible simplicity, for those who command design will always dominate in this arena.
UT2004 map description
Albatross
Full title Albatross
Author(s) Ryan Brucks
Players 2
Music KR-Metallurgy
Game UT2004
Gametype Deathmatch

Map Description

Weapons & Pickups

Weapons

Weapon Count Ammo Ammo Location
BioRifle 1 2
Shock Rifle 1 4
Link Gun 1 1
Minigun 1 2
Flak Cannon 1 3
Rocket Launcher 1 3
Lightning Gun 1 2

Pickups

Pickup Count Location
Health Vial 21
Health Pack 4
Shield 1
Super Shield 1 At the end of the inner hallway.
UDamage 1 At the top of the small tower, besides the bridge.

Tips & Tricks

  • You can lift jump from the elevator near the shock rifle up to the lightning gun balcony. If you're really good you can even get on top of the brick wall beside it.

Trivia

  • The cubemap of the water in Albatross shows that the level was first created for Unreal Tournament 2003, even though it has never appeared there. The level's description might also be a reference to UT2003.