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Difference between revisions of "DM-Gael"
From Liandri Archives
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{{Infobox Map | {{Infobox Map | ||
| title = Gael | | title = Gael | ||
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− | DM-Gael is the spiritual successor or the [[Unreal Tournament]] map [[DM-Fractal]]. The map also has some elements of [[DM-MorbiasII]]. | + | DM-Gael is the spiritual successor or the [[Unreal Tournament]] map [[DM-Fractal]]. The map also has some elements of [[DM-MorbiasII]]. <br> |
+ | For other versions of this map, go [[Recurring maps#Morbias|here]] | ||
+ | |||
+ | ==Map Description== | ||
+ | This map is as simple as they come: There's only 1 main room, with a walkway on the 1st floor, which is connected to the ground floor by 2 elevators (a lay-out similar to that of [[DM-MorbiasII]]) | ||
+ | There's a fairly large and deep pit in the middle of this room. Floating in the center of this pit is a platform with a Wildcard base on it, which spawns powerful pickups at timed intervals. Reaching this pickup comes at a risk, as falling down the pit will result in death. | ||
==Pickups== | ==Pickups== | ||
+ | [[Image:Gael-Pickups.png|thumb|right|70px|Map of Gael]] | ||
+ | * 1x Wildcard | ||
+ | ::(alters between [[Double Damage]], [[Super Shield Pack]] and [[Health#Unreal Tournament 2003 and 2004|Big Keg O' Health]]) | ||
==Weapons== | ==Weapons== | ||
+ | * 4x [[Rocket Launcher]] + 6x Ammo | ||
+ | * 2x [[Lightning Gun]] + 4x Ammo | ||
+ | |||
+ | ==Strategies== | ||
+ | Remember the timed intervals at which the pickups respawn and stay hidden (behind the large columns, for instance) when hurt | ||
− | == | + | ==Trivia== |
+ | * At the bottom of the pit, a fan of [[Gorge]] is trapped behind a glass window. Gorge himself, however, lays dead in a pool of blood, along with Brutalis and Wraith |
Revision as of 07:12, 7 May 2008
Nowhere to run. Nowhere to hide. Deathmatch up close and personal.
Full title | Gael |
---|---|
Author(s) | James Schmalz |
Players | 2 |
Music | KR-Collision-Course |
Games | UT2003, UT2004 |
Gametype | Deathmatch |
DM-Gael is the spiritual successor or the Unreal Tournament map DM-Fractal. The map also has some elements of DM-MorbiasII.
For other versions of this map, go here
Map Description
This map is as simple as they come: There's only 1 main room, with a walkway on the 1st floor, which is connected to the ground floor by 2 elevators (a lay-out similar to that of DM-MorbiasII) There's a fairly large and deep pit in the middle of this room. Floating in the center of this pit is a platform with a Wildcard base on it, which spawns powerful pickups at timed intervals. Reaching this pickup comes at a risk, as falling down the pit will result in death.
Pickups
- 1x Wildcard
- (alters between Double Damage, Super Shield Pack and Big Keg O' Health)
Weapons
- 4x Rocket Launcher + 6x Ammo
- 2x Lightning Gun + 4x Ammo
Strategies
Remember the timed intervals at which the pickups respawn and stay hidden (behind the large columns, for instance) when hurt
Trivia
- At the bottom of the pit, a fan of Gorge is trapped behind a glass window. Gorge himself, however, lays dead in a pool of blood, along with Brutalis and Wraith