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Difference between revisions of "DM-Plunge"

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(Added map's description)
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{{For|other versions of this map|Recurring maps#Morpheus}}
 
{{stub}}
 
{{stub}}
 
{{Infobox Map
 
{{Infobox Map
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| mapimage    = DM-Plunge.gif
 
| mapimage    = DM-Plunge.gif
 
| imagedesc  = Plunge
 
| imagedesc  = Plunge
| author      = Lee Perry, Alan Willard
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| author      = [[Lee Perry]], [[Alan Willard]]
 
| players    = 3-12
 
| players    = 3-12
 
| music      = KR-Collision-Course
 
| music      = KR-Collision-Course
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==Tips & Tricks==
 
==Tips & Tricks==
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*Stay behind cover and shoot any airborne enemies, especially bots. Bots that jump to a certain spot on DM-Plunge very rarely change their destination.
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*Use the long-range weapons to your advantage, since this is a big map.
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*If for any reason you are paranoid about being sniped, look around before jumping - most campers are obvious on this map.
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*If at all possible, try hitting your enemies with projectiles that will blow them off the map.

Latest revision as of 07:55, 15 September 2008

For other versions of this map, see Recurring maps#Morpheus.
The bad moon... Has risen. Now it is time to take the Plunge.
map description
Plunge
Full title Plunge
Author(s) Lee Perry, Alan Willard
Players 3-12
Music KR-Collision-Course
Games UT2003, UT2004
Gametype Deathmatch

Pickups

Weapons

Tips & Tricks

  • Stay behind cover and shoot any airborne enemies, especially bots. Bots that jump to a certain spot on DM-Plunge very rarely change their destination.
  • Use the long-range weapons to your advantage, since this is a big map.
  • If for any reason you are paranoid about being sniped, look around before jumping - most campers are obvious on this map.
  • If at all possible, try hitting your enemies with projectiles that will blow them off the map.