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Difference between revisions of "Hell"
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− | + | {{for|the actual planet|Eizo VI-C}} | |
+ | {{Infobox Map | ||
+ | | title = Hell | ||
+ | | mapimage = Placeholder.png | ||
+ | | author = [[Scott Dalton]] | ||
+ | | music = M01.con | ||
+ | | game = Unreal II: The Awakening | ||
+ | | gametype = Single player | ||
+ | }} | ||
+ | Hell is the third mission in [[Unreal II]]. It features a visit to an ice planet, [[Eizo VI-C]]. | ||
+ | |||
+ | ==Trivia== | ||
+ | Some of the level designers for the maps of this level had arachnophobia, as you can't see a single Araknid when you open the maps in UnrealEd. All of the enemies are spawned, so they aren't visible in the level editor. | ||
+ | |||
+ | {{prevnext|Swamp|Acheron}} | ||
+ | {{Unreal 2: The Awakening single player}} |
Revision as of 10:45, 23 March 2009
- For the actual planet, see Eizo VI-C.
Contents
Full title | Hell |
---|---|
Author(s) | Scott Dalton |
Music | M01.con |
Game | Unreal II: The Awakening |
Gametype | Single player |
Hell is the third mission in Unreal II. It features a visit to an ice planet, Eizo VI-C.
Trivia
Some of the level designers for the maps of this level had arachnophobia, as you can't see a single Araknid when you open the maps in UnrealEd. All of the enemies are spawned, so they aren't visible in the level editor.
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Unreal 2: The Awakening Single Player
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Avalon (preface) •
Sanctuary •
Swamp •
Hell •
Acheron |