Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Minigun"
From Liandri Archives
Dark Pulse (talk | contribs) (Damage Values! :D) |
(weapon stats) |
||
Line 10: | Line 10: | ||
| sec_dam_amount = ? | | sec_dam_amount = ? | ||
}} | }} | ||
+ | |||
The Unreal minigun features two tri-barrels that spin with each other. | The Unreal minigun features two tri-barrels that spin with each other. | ||
{{clear}} | {{clear}} | ||
Line 30: | Line 31: | ||
==Unreal Tournament 2003== | ==Unreal Tournament 2003== | ||
− | {{Infobox Weapon | + | {{Infobox Weapon| |
− | + | MiniGun (UT2003)|Image:Minigun-2004.jpg|| | |
− | | | + | ; Primary fire |
− | + | : Type: Hitscan | |
− | + | : Damage: 6-7 | |
+ | : Fire rate: 16.5/s | ||
+ | ; Secondary fire | ||
+ | : Type: Hitscan | ||
+ | : Damage: 12-14 | ||
+ | : Fire rate: 5.5/s | ||
+ | ; Ammunition | ||
+ | : Weapon pickup: 150 | ||
+ | : Ammo pickup: 100 | ||
+ | : Maximum: 350 | ||
}} | }} | ||
''The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high-velocity caseless ammunition and cased rounds. With an unloaded weight of only 8 kilograms, the T23 is portable and maneuverable, easily worn across the back when employing the optional carrying strap. The T23-A is the rotary cannon of choice for the discerning soldier.'' | ''The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high-velocity caseless ammunition and cased rounds. With an unloaded weight of only 8 kilograms, the T23 is portable and maneuverable, easily worn across the back when employing the optional carrying strap. The T23-A is the rotary cannon of choice for the discerning soldier.'' | ||
Line 42: | Line 52: | ||
==Unreal Tournament 2004== | ==Unreal Tournament 2004== | ||
+ | {{Infobox Weapon| | ||
+ | MiniGun (UT2004)|Image:Minigun-2004.jpg|| | ||
+ | ; Primary fire | ||
+ | : Type: Hitscan | ||
+ | : Damage: 7-8 | ||
+ | : Fire rate: 16.5/s | ||
+ | ; Secondary fire | ||
+ | : Type: Hitscan | ||
+ | : Damage: 14-16 | ||
+ | : Fire rate: 5.5/s | ||
+ | ; Ammunition | ||
+ | : Weapon pickup: 150 | ||
+ | : Ammo pickup: 50 | ||
+ | : Maximum: 300 | ||
+ | }} | ||
+ | {{clear}} | ||
==Unreal Championship 2== | ==Unreal Championship 2== |
Revision as of 16:31, 5 August 2007
The Minigun is a weapon in Unreal, Unreal Tournament, UT2003, and UT2004, as well as UC. Since UC2, the functions of the Minigun seem to have been taken over by the Stinger.
With one notable exception, the weapon has remained more or less unchanged: Primary fire shoots out a fast stream of inaccurate bullets that do light damage, while secondary fire shoots out more accurate and damaging bullets, but the rate of fire is severely dropped. The exception is in Unreal and Unreal Tournament, where these firing modes were swapped.
Contents
Unreal
MiniGun | |
Primary Damage Amount: | ? |
Alt. Damage Amount: | ? |
The Unreal minigun features two tri-barrels that spin with each other.
Unreal Tournament
MiniGun | |
Primary Damage Amount: | 10-15 (Random) |
Alt. Damage Amount: | 10-15 (Random) |
Classification: Gatling Gun
- Primary Fire
- Bullets are sprayed forth at a medium to fast rate of fire and good accuracy.
- Secondary Fire
- Minigun is twice as fast and half as accurate.
- Techniques
- Secondary Fire is much more useful at close range, but can eat up tons of ammunition.
Unreal Tournament 2003
- Primary fire
- Type: Hitscan
- Damage: 6-7
- Fire rate: 16.5/s
- Secondary fire
- Type: Hitscan
- Damage: 12-14
- Fire rate: 5.5/s
- Ammunition
- Weapon pickup: 150
- Ammo pickup: 100
- Maximum: 350
The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high-velocity caseless ammunition and cased rounds. With an unloaded weight of only 8 kilograms, the T23 is portable and maneuverable, easily worn across the back when employing the optional carrying strap. The T23-A is the rotary cannon of choice for the discerning soldier.
Unreal Championship
Unreal Tournament 2004
- Primary fire
- Type: Hitscan
- Damage: 7-8
- Fire rate: 16.5/s
- Secondary fire
- Type: Hitscan
- Damage: 14-16
- Fire rate: 5.5/s
- Ammunition
- Weapon pickup: 150
- Ammo pickup: 50
- Maximum: 300
Unreal Championship 2
Unreal Tournament 3
Taking some hints from Unreal's Stinger weapon, the new Stinger Minigun has a powerful instant-hit primary fire, while the tarydium shard firing alternate fire mode can nail corpses to a wall.