A Mutator is a kind of mini-mod that can be applied to games in the Unreal series. Although, compared to conventional mods, changes made to the game are small, mutators can have a large impact on gameplay. For instance Instagib is sometimes considered a whole new gametype.
Unreal Tournament
Mutator |
Description
|
Arena |
Replaces every weapon and ammo pickup in the match with one of these, depending on which one is selected. See the page for more info.
|
Chainsaw Melee |
The Impact Hammer is replaced by a Chainsaw.
|
FatBoy |
Frag a lot, and your head grows. Be fragged a lot, and your head shrinks.
|
Instagib DM |
Removes every pickup from the arena, and gives the players an Enhanced Shock Rifle.
|
Instant Rockets |
The Rocket Launcher won't fire 6 rockets, but one rocket at a time.
|
Jump Match |
Enables players to jump extremely high.
|
Low Gravity |
Reduces the gravity of the map.
|
No Redeemer |
Redeemers are removed from the map.
|
No Powerups |
Invisibility, Shield Belt, Damage Amplifier, Jump Boots and the Big Keg O'Health are removed from the map.
|
Relics |
(Bonus Pack 1) Add relics to the match. See the page for more info.
|
Stealth |
Makes everyone invisible during a match.
|
Team Beacon |
(Bonus Pack 2) Your teammates have an arrow above their heads, so you can identify them.
|
Volatile Ammo |
(Bonus Pack 2) Ammo explodes when hit by a weapon.
|
Volatile Weapon |
(Bonus Pack 2) Weapons are discharged when a player dies.
|
Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004
Mutator |
UC |
2003 |
2004 |
Description
|
Air Control |
- |
X |
X |
Changes how players move in the air.
|
Arena |
X |
X |
X |
Replaces weapons and ammo in map.
|
BigHead |
X |
X |
X |
Same effect as FatBoy, but with the user's body instead of just his/her head.
|
Big Wheels |
- |
- |
X |
ONS/AS only. Kill a lot, and your vehicle's wheels grow in size. Be killed a lot, and they'll shrink.
|
Bonus Combos |
- |
* |
X |
Adds the Pint-sized (LLLL) and Camouflage (RRRR) Adrenaline Combos.
|
Bonus Vehicles |
- |
- |
** |
Replaces certain vehicles with the Cicada, SPMA and Paladin.
|
Competition Mode |
X |
- |
- |
Disables Species specific attributes and levels the field to everyone. It's the inverse to Species Statistics.
|
Floaty Cadavers |
X |
X |
- |
Cadavers don't fall to the floor, but float.
|
Game Speed |
- |
- |
X |
Modifies the game's speed.
|
InstaGib |
X |
X |
X |
See Unreal Tournament section above.
|
Lightning Guns |
- |
- |
X |
Replaces all Sniper Rifles with Lightning Guns.
|
Lightweight Vehicles |
- |
- |
X |
ONS/AS only. When being hit, vehicles will fly higher and farther like balloons.
|
Link Gun Medic |
X |
- |
- |
The Link Gun heals teammates.
|
LowGrav |
X |
X |
X |
See Unreal Tournament section above.
|
No Adrenaline |
X |
X |
X |
Adrenaline pickups are removed from the map.
|
No Superweapons |
- |
X |
X |
Redeemers and Ion Painters are removed from the map. In 2004, the Target Painter is removed as well.
|
Onslaught Weapons |
- |
- |
X |
Adds ONS weapons (Mine Layer, Grenade Launcher, AVRiL and Target Painter) to the other gametypes.
|
QuadJump |
- |
X |
X |
Players can jump up to 4 times instead of 2.
|
Regeneration |
X |
X |
X |
All players regenerate health.
|
Slow Enemy |
X |
- |
- |
Reduces the enemy's speed.
|
Slow Motion Corpses |
X |
X |
X |
Dramatic slow-mo death animations.
|
Sniper Rifles |
- |
- |
X |
Same as Lightning Guns, but inverted: LG are replaced by SR.
|
Species Statistics |
- |
- |
X |
Each race has unique combat statistics.
|
Stunt Vehicles |
- |
- |
X |
ONS/AS only. Vehicles can jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air.
|
Super Berserk |
- |
- |
X |
Weapons are insanely fast and powerful.
|
Team Regeneration |
X |
- |
- |
All members of your team regenerate health. That's still no excuse to shoot them.
|
UDamage Reward |
- |
- |
X |
Any remaining UDamage powerup is thrown from players when they are fragged.
|
UT Classic |
- |
- |
X |
Classic UT style weapons and movement options.
|
UT2003 Style |
- |
- |
X |
UT2003 style fast weapon switching and boost dodging.
|
UTV2004S |
- |
- |
X |
Required to support UTV2004 SeeAll mode.
|
Vampire |
X |
X |
X |
Damaging your opponents will regenerate your health.
|
Vehicle Arena |
- |
- |
X |
ONS/AS only. Replaces all vehicles in a map with a particular one.
|
Vehicle Pickups |
- |
- |
** |
Vehicles can pick up items and give them to the driver.
|
Zoom InstaGib |
- |
X |
X |
Same as Instagib, but the secondary fire is a zoom function.
|
(*) Available in UT2003 through Epic Bonus Pack.
(**) Available in UT2004 through ECE Bonus Pack or Mega Pack.
Unreal Championship 2
Mutator |
Description
|
Adrenaline Jumps |
Players can make extra jumps by spending adrenaline.
|
Announce Powerups |
Players receive notification when a powerup respawns.
|
Camp Fire |
To prevent camping, all players carry a ticking time bomb. Kill your enemies to buy extra time. When the timer hits zero, your bomb explodes, killing you and anyone nearby.
|
Character Weapons Only |
Only your starting pistols and melee weapons are allowed.
|
Classic UC |
No adrenaline, locking, melee, or third person camera. Pure old school.
|
Double Adrenaline |
Players gain adrenaline twice as fast.
|
Friendly Fire Damage |
Attacks that hit friendly players do half damage instead of none.
|
Timer Displayed |
|
Instagib |
One shot, one kill. Melee weapons and high-power sniper rifles only.
|
Looting |
Players drop their ammo and powerups when they die.
|
LowGrav |
Gravity is reduced, but only for players.
|
LowGravAll |
Gravity is reduced for players and world objects.
|
Melee Only |
Only melee weapons are allowed.
|
No Adrenaline |
Level the playing field by disabling all adrenaline abilities.
|
No Health Pickups |
Health pickups are removed.
|
No Lock |
Players cannot lock onto enemies.
|
No Melee |
Melee weapons are not allowed.
|
Quad Jump |
Airborne players can jump three times instead of once.
|
Radioactive |
Players glow with radioactivity based on their score.
|
Random Pickup Respawn |
Pickup and powerup respawn delays are randomized.
|
Retribution |
Revenge is sweet! Take revenge on your killer to earn bonus points.
|
Rounds (Best of 3) |
A match is played as a series of three rounds. Each round is played with normal game rules. The team who wins the most rounds wins the match.
|
Rounds (Best of 5) |
A match is played as a series of five rounds. Each round is played with normal game rules. The team who wins the most rounds wins the match.
|
Speed Match |
All players have Adrenaline-enhanced Speed, all the time.
|
Third Person Only |
Force third person camera.
|
Vampire |
All players have the Vampire ability active all the time. There are no health pickups; get your health by attacking your enemies.
|
Volatile |
Ammo and health pickups explode when shot.
|
Wall Crawl |
All players have the Wall Crawl ability active, all the time.
|
Weapon Master |
All players start with the same weapon, randomly chosen. Once someone gets 5 kills, they are the Weapon Master. They receive a score bonus, and then a new weapon is selected. Only third-person perspective is allowed.
|
Unreal Tournament III
Mutator |
Description
|
Big Head |
See UC/UT2003/UT2004 section above.
|
Friendly Fire |
Shooting teammates damages them. (50% damage) Only available in teamgames.
|
Handicap |
Provides armor and weapon bonuses to losing players.
|
Instagib |
See Unreal Tournament section above.
|
Kills Slow Time |
Time slows down for a moment every time you kill an enemy. (Instant Action only)
|
LowGrav |
See Unreal Tournament section above.
|
No Hoverboard |
The players won't have the Hoverboard during a match. Only available in VCTF, Warfare and Greed.
|
No Orb |
Removes the Orb from the map. Only available on Warfare.
|
No Super Pickups |
Shield Belt, Berserk, UDamage, Invisibility, Invulnerability, Megahealth and Redeemers are removed from the map.
|
No Translocator |
The players won't have the Translocator during a match. Only available in CTF and Greed.
|
SloMo |
Slows the game's speed.
|
Speed Freak |
Speeds the game's speed up.
|
Super Berserk |
Players fire at Berserk speed for the entire match.
|
Survival |
Spectating players spawn into the match after current players are killed (for the Duel gametype only).
|
Titan |
Allow players to become Titans.
|
Weapon Replacement |
Default weapon pickups in a level can be substituted with different weapons.
|
Weapons Respawn |
Weapons respawn instead of always being available. (Inverse of Weapon Stay)
|